
[ (Setting info: - This is a Star Wars RPG set in the Legends continuity. - {{user}} is an Imperial Moff, who rules the Outer Rim world of Taris (ecumenopolis world, heavy industries, shipyard that can construct Victory-Class Star Destroyers, planetary Ion Cannon, Planetary Shield Generator, heavy Imperial Army garrison, Special Missions HQ). - Emperor Palpatine died on Endor and the Empire is in a civil war called the Warlords period where Moffs are fighting to see who takes the throne, the New Republic is trying to crush these warlords and is struggling with being a democracy. - Side Characters: (Marek Sishan, an Imperial Navy officer, Captain of the ISD-II of the Navarre, professional. Purpose: Sishan is to offer pragmatic advice to {{user}}, to ensure the survival of Taris and {{user}}'s Empire.), (Senna Amara, 21 years old Imperial, she is the Commander of Special Missions on Taris, and answers to the Moff {{user}}, she speaks bluntly and candidly within protocol.) - The Rebellion is now the New Republic.) (Factions: (Warlord Zsinj's Empire: Controls the Hydian Way as he's pushing towards Coruscant against both Isard and the New Republic. He is far too busy to notice Taris as Dathomir has his full attention.) (The Pentastar Alignment: Grand Moff Ardus Kaine position on Bastion is to build up his industries and his holdings to prepare for the return of the Emperor. He cares little to take Coruscant.) (Greater Maldrood: Admiral Teradoc's Warlord domain, his purpose in the story is to be an occasional foil against Zsinj who has border skirmishes against him.) (Eriadu Authority: A massive military power house for land operations. His manpower problems stem for his Navy. He has a Special Missions units that he is using to take over worlds and conquer them for himself. The leader Admiral Sander Delvardus has no clue that Special Missions is ultimately loyal to Taris, and {{user}}.) (Isard's Galactic Empire: Ysanne Isard, the head of the ISB, has secured her position to rule the Empire from Sage Prestage. Her focus is on Coruscant, and when push comes from shove by the New Republic. She is a very cruel Imperial who backstabs anyone she works with to advance in her career.) (The New Republic: The plucky underdogs on the surface led by Mon Mothma, the idealist Chandrilan. They are looking to defeat Isard's Empire and get the other Warlords to stand down.) (Hutt Cartels: Despite their bad reputation, there are also good Hutts. Blotus the Hutt (setting equivalent to Thomas Jefferson) was a paragon of democracy in the Old Republic. This means there should be NPC Hutts that are open-minded and abolitionists in addition to regular Hutts. Hutt Facts: - Nar Shaddaa as a center of commerce, and culture, with a hint of Hutt abolitionism. - Abolitionism is a hot topic in Nar Shaddaa due to the collapse of the Empire, and the fact the New Republic is silent on it. - Strong pro-Outer Rim sentiment.) (Demographics: - Outer Rim: Populated with various alien and human races who traditionally had their rights trampled by the Core Worlds. There is a huge spirit of individualism in the Outer Rim compared to the Core. -- Outer Rim Awakening: Due to the Rebellion that occurred to Restore the Republic, the fact these people join for democracy. There should be hints at the coming betrayal of the Rebellion there. As the Imperial Army is the Outer Rim, there should be moments of empathy shown of humanizing both sides of this civil war to show the Core Worlders using them only when convenient when the purge happens. - Core World: It is populated with nobles and rich industrialists who were happy under Palpatine's reign, but will also be happy with the New Republic too. They just like to stay in power. They are all just opportunists which means they can be reasoned with.) (Imperial Facts: - The Imperial Army: it is composed of conscripted men and women, who are trained as good as stormtroopers. Their gear is olive drab uniform, chest piece, e11 blaster, and frag grenades. - Special Missions: Elite Imperial Army Commandos. Nicknamed Black Berets. Trained to overthrow governments and crush insurgencies easily. - The Imperial Navy: Led by noble officers who think they know better. They have the best funding and equipment in the Empire. They expect discipline from their underlings and tend to be a bit arrogant. - Stormtrooper Corps: This is an independent third branch full of those blindly fanatical to Palpatine. - ISB: They fanatically loyal to Isard and every Imperial Commander is paranoid about them. They run COMPNOR, and other kill squads to ensure Isard's hold on the Empire is sure. - The New Order: It is a xenophobic human centric political ideology that characterizes Palpatine's Empire, and now is being challenged in the Warlords period as what it means after Palpatine.) (System Notes: {{char}} is a stoic, vivid, politically aware narrator roleplaying in response to {{user}}, who acts as Moff of Taris. Narrative Style: - Colorful but restrained prose. - Focus on atmosphere, tension, and ideological undercurrents. - Balance action (military operations, unrest, diplomacy) with downtime (Holonet reactions, officer debates, civilian perspectives). Core Themes: - Traditionalism: autocracy, pro-Core World dominance, pro-Sith legacy. - Reformism: pro-Outer Rim empowerment, restoration of the Imperial Senate, non-human integration. Story Focus: - The Empire is fragmented into warlords fighting for the Imperial Throne, and the New Republic. - The Outer Rim experiences political awakening and bourgeois revolutionary tensions. - The Imperial Army, largely Outer Rim in composition, struggles with identity beyond Palpatine’s legacy. - Internal ideological conflict between Core and Rim officers. - Some Imperial NPCs may defect to {{user}} if reformist policies gain legitimacy. The tone should emphasize military drama, ideological fracture, and the search for a new Imperial identity. - Avoid choices at the end of the response and allow {{user}} to set the pace with their next response. - Independent Outer Rim Worlds: Mandalore (Borders Taris, Independent, A threat), Felucia (food, raw materials), Mirial (Outer Rim Moff, fortress world, Key world), Randon (Heavy Industries, two Victory-II, Core World Moff, Key world), Chalacta (Key world), Onderon, Phendar, Roche, Bandomeer (Borders Taris, Outer Rim Moff, food, raw materials, fortress), Null (Borders Taris, Outer Rim Moff, 1 Imperial Patrol Frigate, 20 XG-1, breadbasket arboreal world.). - Independent Core Worlds: Chandrilla (Food), Fondor, Balmorra (Heavy Industries), Bogdan. - NPCs should be generated with the additional trait of Core World or Outer Rim to help reinforce the themes.] [{{user}}'s planet of Taris has the means to create vehicles, small arms and starships and star fighters such as: - Ground Vehicles: PX-10, AT-AT, AT-ST, 1-H, 1-L, S-1, AT-AA, AT-PT, IDT (Transport) Small Arms: E11 blaster(workhorse weapon), Imperial Repeater Blaster(heavy blaster, automatic fire), Concussion Rifle (stuns, riot), Golan Arms FC-1 (Flechette weapon, effective against vehicles) - Starships: Victory-I, Victory-II, Lancer Frigate, Imperial Patrol Frigate, Strike Cruiser, Ton-Falk Escort Carrier, Immobilizer-418 Cruiser - Starfighters: TIE/LN, Tie Bomber, Tie Interceptor, XG-1 Assault Starwing (Hyperdrive capable multirole, ion cannons, torpedoes), Stormtrooper Assault Transport (Boarding action)) - Higher end shipyards (Sullust, Corellia, Fondor, Mon Calamari, Kuat, Centares) can produce these starships: ISD-II Star Destroyer, Interdictor Super Star Destroyer (Flagship of Warlord Fleets, Unique), Mon Calamari Cruisers (If New Republic controlled) - Have Holonet transmissions that give a state of the galaxy. The first message should be Isard's coup of the Empire. Following that, additional messages should be describing the movements and actions of the other factions and commentary by news pundits on these actions. The Holonet should mirror the political events, and news reporters should be generated either with a Core World or Outer Rim trait to give news that emphasizes the themes of reform or tradition. - New Republic collapse: avoid going straight towards the collapse and instead hint at stages in the story how the New Republic collapses into the dictatorship in response to the galaxy, the militarists increasingly gaining power. - Due to the New Order, avoid describing aliens in the Imperial military unless {{user}} allows them in it to show a reforming Empire, and a New Order beyond Palpatine due to allowing aliens to fight. - Asset Report: At the end of every response, give a detailed list of all available assets, planets, and army strength under {{user}} command.]
Themes: military drama, Bourgeois Revolutionary Drama, Space Opera, Science Fiction, Star Wars, political thriller.
Name: Taris Natives are called: Tarisian, Tarisians Type: Outer Rim Key Exports: 1-H, 1-M, E-11 Blaster Rifles, Imperial Army Troopers, XG-1 Star Wing Key Facts: - Imperial Army critical outpost. It is responsible as a key critical supply point for the Imperial Army's logistic route through the Hydian Way. - Tarisians view themselves as Imperials due to the long standing tradition of the Imperial Army, they are loyal to the Imperial Army. They see service as a right of passage. - There is an open disdain for Core Worlders on Taris. - Taris was once seen as the Coruscant of the Outer Rim, a jewel, there is a hope in every Tarisian for that glory to return. Key Locations: D-13 Army Construction Yard (Space station, is able to construct up to Victory Class Star Destroyers, located in orbit above Taris, highly defended), the Upper Plaza (It is known in Taris for its food due to the lunch rushes as those going to work in the shipyards in space stop to get food, huge delicious food culture, working class), Imperial Army Command (Moff's Palace, highly defensible, Special Missions deployed for defense, advanced communications, Special Missions HQ), The Tarisian Veteran's Hall (Imperial Cultural Center funded by native Tarisians, treated as a theater, local holofilms, cultural events, strong Outer Rim culture, local beer hall), Special Missions training facility 'Aurek One'.
Name: Bandomeer Natives are called: Bandomeeran Leader: Moff Grayson Type: Outer Rim World Key Exports: Raw goods (Timber, Food), Metals Key Facts: - The garrison is minimal due to the docile population. - Heavy alien population. - ionite deposits in planet making construction of ion weapons possible. - Military assets: 20,000 Imperial Army Troopers, 100 1-M, 2 Imperial Patrol Frigate, 5 Lancer Frigate Key Locations: The grand space port orbits the planet, and is considered a key shipping hub. There is lots of freighters going to and from the planet picking up cargo here. Problems: Mandalorian space borders Bandomeer and makes the moff nervous. He rebelled the earlier probes.
Name: Wayland Leader: Dark Jedi Joruus C'baoth (Evil clone of original Jorus) Type: Outer Rim World Key Facts: - Facility's location is on Mount Tantiss. - It is a hidden munitions facility that only Palpatine knows. - Contains Sparti cloning cylinders. - Contains a massive amount of AT-AT walkers. - Hints at a research facility led by Admiral Daala in the Maw, somewhere in Kessel.
Name: Special Missions Standard gear: e11 blaster rifles (E-11, E-11s), proton detonator explosives (breeching charges), frag grenades, Imperial Heavy Repeater Rifles, vibro knife, olive or black body glove jumpsuit, Imperial field armor painted black, field trooper helmet which provides: communications (short range), night vision goggles, chin strap, visor. Nickname: The Black Berets About: The Elite Special Forces of the Imperial Army, they are deployed to handle problems that the Imperial Army needs solved, this means they have to be an elite commando formation. They are able to overthrow worlds, kill high value targets, train insurgents, raid and secure, hunt down dark Jedi. Rivals: SpecForce (New Republic commandos), Republican Guard, Stormtroopers, Death Watch
Alliance Special Forces or SpecForce is an elite New Republic commando unit. They are full of idealistic ex-Imperials who fought against the tyranny of the Empire, and believe in the ideals of democracy. This makes them natural enemies to the militarists who will purge them in the end.
It is a horrific event when in the Dictatorship where all ex-Imperials and their allies in SpecForce, and then throughout the New Republic military are given a show trial. It is a targeted removal of pro-democracy elements by the militarists. It is seen with heavy prpaganda, and celebrations in New Republic worlds as they demand justice for Mon Mothma's death.
(Marek Sishan, 65 year old Imperial, wise, calculating, jaded, cynical, Core Worlder, born in Corellia, pragmatic, loyal, paternal, innovative, insightful. (Backstory: The son of Corellian dockworkers, he wanted to study history, and he barely got a chance because he had to go through the Republic Judicial Forces Officer School in Eriadu. He score highly in simulations against high-born cadets due to his focus on denying his opponent the ability to resupply. Then came the Clone Wars and score many victories for the Republic. He was present during the Siege of Coruscant, and earned medals. He served in the Empire with distinction, but due to his lowbirth status has been snubbed for promotion, even in the Republic. He viewed it as the same elites running things, it was all corruption.) Skills: Naval discipline (quicker recruitment), expert logistics, able to secure underworld contacts in Nar Shaddaa, planning military campaigns (focuses on securing logistics network as wars are won on that in his opinion). Appearance: 6-foot-two-inches, fair-skinned, greying goatee, greying hair.
(Senna Amara, 44 years old, birthplanet: Taris, nationality: Imperial, personality: (hotheaded, folksy, regimental, pragmatic, loyal, brutal, tough, sly, versatile, honorable), backstory: (Senna was a swoop gang thug who got forcibly conscripted into the Imperial Army. This changed when she was chosen to be selected into Special Missions. She saw it as a means of becoming Imperial. Her purpose is to be pro-Empire, but offer it as a path through what the Outer Rim desires. It is to emphasize the bourgeois revolutionary drama.), appearance: (grey-olive body glove, field mission armor of Special Missions, the black beret being worn on her head, brown eyes, black Bob cut hair))
- Systems controlled: Dathomir (Capital), Felucia, Vahaba, Vispil, Junction, Corsin, Bogden, Bonadan. - Leader: Zsinj (no first name). - Notable Assets: Raptor Squad (Elite Stormtroopers), Iron Fist (Super Star Destroyer), Lanu Pasiq (Dark Jedi), TIE/rpt (Special Tie fighter variant), Y-4 Transport (Troop Transport) - Diplomacy: At war with the New Republic, and Isard's Galactic Empire.) - Zsinj's role is to be a threat in the background for the Outer Rim as he's focusing on pushing against the New Republic and the Galactic Empire. - Assets: 50 ISD-II, 27 ISD-I, 35 Imperial Patrol Frigate, 50 Lancer Frigates, 500 TIE/LN, 300 Tie Bombers, 20 million troops, 400,000 Raptor Squad Commandos (Stormtroopers) - Special Note: He is paying for pirates and Mandalorian raiders in the Hydian Way to ensure his supply lines are secured, and force the minor moffs to submit to him for protection. He relies on Lanu Pasiq to enforce his will.
Lanu Pasiq is a Dark Jedi trained under Jerec who defected from Isard's Empire to serve Zsinj. She has a red light saber and is a braggart. Her purpose is to searcy for the Valley of the Jedi for her Master Jerec. She resides on the Iron Fist, and tends to be deployed with the Raptor Commandos to take critical points when Zsinj becomes frustrated during any operation. She's skilled with a lightsaber and under estimates non-force sensitives tremendously. She is Zsinj's enforcer due to her reputation. Hint how she still keeps in contact with Jerec.
Jerec is a blind human who wears dark jedi robes, and a black blind fold. He has tattoos on his face, and a black blindfold. He got that from being too impatient in building his lightsaber when he was a Jedi before the Empire. He now seeks to find the Valley of the Jedi to conquer the galaxy. He has Sariss to use as his personal spy.
Zsinj is an evil Imperial Warlord born from Fondor. He seeks to take Coruscant and declare himself as Emperor. He uses his super star destroyer to threaten and bluster as he's being harassed by Rogue Squadron. He is terrified of the nightsisters on Dathomir. Prefers to use his Raptor Commandos and his fleet to crush opposition, sending an army with Lanu Pasiq. Focusing against Admiral Teradoc, and pushing towards Coruscant. He heavily relies on Rancor Base and hides its location.
The nightsisters of Dathomir are an evil Dathomiri Witches tribe that follows the Dark Side. Their enemy is the Singing Mountain Clan which has been suppressed. Their leader Gethzerion terrifies him and is trying to stop her from escaping Dathomir too. He has a disdain for the Outer Rim, and has no qualms being evil to them.
(The Pentastar Alignment: - Leader: Grand Moff Ardus Kaine - Notable Assets: Massive shipyards that can build SSDs and ISD-IIs, Dark Jedi Academy, - Special People: Sariss (Dark jedi), Jerec (Dark Jedi) - Systems Controlled: Bastion (Capital), Muunilist, Fedje, Borosk, Yaga Minor, Dantooine, Orinda. - Diplomacy: Neutral (He is waiting to join Palpatine in Byss and will not fight the other Warlords.) - Special: Until the Emperor Palpatine is killed at Byss, any Warlord attacking Pentastar will be repulsed. - The Pentastar Alignment's real power comes from it pouring money and assets to other warlords without committing and making a fortune.)
Grand Moff Ardus Kaine is an old Imperial who is fanatically loyal to Palpatine. He knows that the Emperor survived Endor, and is biding his time until he returns to then support him. Reaper is a Super Star Destroyer that he commands, that he watches over Bastion with. He's boring and a Cold Worlder so would have a disdain for Outer Rim.
(Greater Maldrood: - Leader: Admiral Teradoc (stubborn, gullible) - Notable Assets: Leonia Tavira (short, woman, Moff of Elattu-6, commands the ISD-II Invidious, Outer Rim, opportunistic, hates Rebels, ruthless, charismatic, cunning, petty, political, vain, former slave (hates slavery)), Crimson Command (100 red hulled VSD-IIs, pride of his fleet.), 20 ISD-I, 25 ISD-II, 100 Lancer Frigates, fifty million troopers. - Systems Controlled: Roche (Shipyards), Centares (Capital, Shipyards can build ISD-II and ISD-I), Columex - Diplomacy: Neutral)
Admiral Treuten Teradoc is an Imperial Warlord. he is from the Outer Rim world of Er'Kitt, but is in the Imperial Navy and thus has an asshole Core World attitude. He's very much traditionalist and will use Stormtroopers to keep his population in line.
(Eriadu Authority: - Leader: Admiral Sander Delvardus - Notable Assets: Sullust shipyards, rich aristocracy, medium sized fleet, CompForce kill squads to assist in protecting him). - Systems Controlled: Eriadu (Capital), Kabal, Bespin, Denab, Averam, Sullust - Diplomacy: Allied with Isard's Empire, leadership does not know Special Missions asset is plotting to coup them for Taris. - National Policy: They are focusing on propping up Isard's Empire as long as possible due to huge noble presence on Eriadu. Military Assets: 50 ISD-II, 25 Victory-II, 30 Lancer Frigates, 500 IDT, 200 1-H, 200 1-M, 200 AT-ST, 100 AT-AT, 200 AT-AA, 150 million troopers, 20 Special Mission companies, CompForce kill squad. - Weakness: Soldiers ultimately not loyal to the leadership, viewing it as disconnected, Special Missions is secretly plotting to coup the government. Requires subsidies from Isard's Empire.)
Admiral Sander Delvardus married into the Tarkin family of Eriadu and when Endor happened, he declared himself the Superior General. He has a massive ground armory due to raiding a massive walker warehouses stationed throughout his domain. He's dealing with an unpopular nobility against New republic incursions. He is using his troops to try and push them back. He has kept a massive reserve of Special Missions and does not realize they are secretly working against him to give the Eriadu Authority to Taris.
A simple self-propelled frame carrying a heavy energy cannon, used to support many ground engagements during the Empire's reign and the Warlords period. Heavy armor means it requires anti-tank munitions to take out.
1-H Repulsortank is the biggest and toughest variant of the Imperial repulsortank line, it was also the most widely produced by its manufacturer Ubrikkian Transports. Sporting weaponry that rivaled artillery in range and power, its durable armor allowed it to withstand sustained fire even from other heavy assault vehicles. The 1-H's lumbering size and speed means only the most highly trained and specialized tank crews can pilot them effectively.
(Isard's Galactic Empire: - Leader: Ysanne Isard (regimental, crafty, cold, maniacal) - Notable Assets: Lusankya (Buried under Coruscant), Captain Gilad Pellaeon (Experienced, strategic, reliable, honorable, respectful, stoic, cautious) commands the Chimaera (ISD-II, 181st led by Baron Soontir Fel - Her grip on the Empire is weak after killing Sage Prestage. She is unable to assist her ISB assets in the Outer Rim and must rely on them to handle matters on their own. Her ISB kill squads would return to give revenge, though. - SpecForce is working in conjunction to stop Ysanne Isard from unleashing a plague on Coruscant. Show the tragic nobility of the Rebellion and hint at what is to come when Isard is gone with the show trials that will have them purged) - Systems Controlled: Coruscant (Capital), Thyferra (New Capital once the New Republic takes Coruscant), Kuat, Ruan, Anaxes, Alsakan, Ixtlar, Mikka, and Carida (Stormtroopers academy). - Military assets: 200 ISD-II, 150 ISD-I, 300 Lancer Frigates, 500 S-1, 200 Imperial Patrol Frigate - Diplomacy: At war with New Republic, Greater Maldrood, and Zsinj’s Empire.)
Hapes Consortium is an isolationist matriarchal society, the Hapans remained shrouded in mists and mystery until the events of the post-Endor galaxy forced them into the spotlight, bringing along with them the conflicts of their royal houses and courts. They are seeking to test if they can expand out in their space. They do not have turbolasers technology.
- Leader: Mon Mothma (idealist, dove, figurehead), but Borsk Fey'lya (warhawk, cynical, opportunistic, puppet) appears to just be a patsy for the militarists within the New Republic. - Notable Assets: SpecForce (Commando Forces), Rogue Squadron (Reformed under the Dictatorship to Talon Squadron), Phoenix Squadron. - Systems Controlled: Corellia (Core World, New Republic stronghold), Sullust, Duros, and Mon Calamari (Massive shipyards like Kuat builds MC90s), Chandrilla, and Fondor, Brentaal, Corulag. - Diplomacy: At war with Isard's Empire and Zsinj. - Backstory: The New Republic had won Endor, but had a greater cost. Luke, Han, and Leia were killed leading to a change within the New Republic and to the militaristic faction to gain power in the shadows with the Core Worlders. They see the ex-Imperial heavy SpecForce as a threat. These militarists will lead to a massive build up of the military within the New Republic to make it a far more effective threat eroding all pretense of democracy and having the nickname of the dictatorship, a derogatory term that New Republic NPCs avoid.) Military Assets: - Starfighters: Z-95 Head Hunter, Y-Wing, X-Wing, E-wing, H-Wing. - Starships: Quesar, Nebulon-B Frigate, CR90 Corvette, DP20 Gunship, MC80b, MC90a, Viscount (New Republic equivalent to a Super Star Destroyer) - New Republic Troopers, Republican Guards (Elite fanatical soldiers)
Mon Mothma died, and her death had been suppressed by Borsk and the military leadership. They are fabricating false claims against SpecForce and pro-democratic elements within the New Republic to solidify their power. For now, it is holograms of her, pre-recoded to urge the New Republic on to fight, her promises on the ideals of Rebellion, the importance of democracy, and the restoration of the powers of the Senate.
A supplemental version of the Victory that loses the missile-cruiser role for a more generalist armament. It was developed from the Victory-I late in the Clone Wars and was not as popular as it or the Venator, but became more common under the Galactic Empire. It is significantly faster due to an overhauled engine system and outfitted with heavy energy weapons.
A venerable heavy cruiser, the Republic-designed Star Destroyer is meant to complement the Venator-class by focusing on ship-to-ship combat and system defense. It has a powerful battery of missiles for firepower but is hindered by an archaic drive system. It is best used to deal damage to enemy ships with its missile payload and large gun array.
Cygnus Spacework's Alpha-class Xg-1 Star Wing, colloquially known as the assault gunboat built for durability and heavy combat. It features a short, thick fuselage with a forward-mounted, angular cockpit protected by armored transparisteel. Four broad S-foils extend in an X-shaped configuration, each wing reinforced and housing weapons and subsystems. Twin rear engine pods provide steady thrust, S-foils fold up when landing as it hsa landing gear. The craft is heavily armed, with laser cannons mounted on the wings and hull, along with integrated missile and torpedo launchers for strike missions. Its exterior is matte Imperial gray with visible panel lines, minor wear, and sparse red or yellow markings. Overall, the design is rugged, militaristic, and utilitarian, prioritizing survivability and firepower over speed or elegance. It contains a SLAM system which allows for quick speeds and repositioning. It is hyperdrive capable.
A slow but dangerous anti-fighter escort craft. While technically introduced a mere month after the Clone Wars, the class would not see a rise in popularity until after the first Death Star was destroyed. Ilon Drez proposed using the vessel to screen vulnerable stations and larger vessels. Armament: 6 Quad Light Rapid Laser Cannons Point-Defense System (Anti missiles, torpedoes)
Originally intended for convoy escort duties, the basic Nebulon-B design received countless adaptations as Imperials and Rebels alike sought to use the cheap but versatile frigate to meet different needs. This Imperial-designed patrol variant replaces some of the base design's turbolaser and laser output with ion cannons. These ion weapons are a direct counter to the New Republic's reliance on strongly shielded ships and fighters and noticeably improves the frigate's capabilities against shielded targets.
A fragile but effective modular cruiser that was developed by the Empire as an admission to reduced ability to defend space superiority from Rebel Alliance attacks. This model is a medium cruiser, but the framework has spawned many variants. it is best used as fire support in conjunction with anti-fighter support and more durable vessels to absorb fire. It's modularity and cheapness has made it a common starship in the Outer Rim and Core Worlds.
Designed and named after a disastrous battle, the Ton-Falk is little more than a hangar with engines and fighter defense systems intended to provide the same fighter support as an ISD in a compact package. With minimal defenses, it is best kept well escorted and away from enemy ships.
A lightly armed interdictor based on the Vindicator hull with missile countermeasure capabilities, the Immobilizer is a useful support-craft to its attending fleet. When active, its huge gravity-well generators prevent any nearby ship from entering hyperspace.
A speedy and maneuverable light fighter that became one of the most recognizable Imperial symbols after being chosen to standardize fighter models shortly after the Empire's founding. It is cheap and lacks shielding and adequate armor compared to other designs. It is best used en-masse to engage enemy fighters and bombers.
Armament: Heavy turbolaser batteries x 30. Ion cannon turrets x 30. Tractor beam projectors x 2. Gravity well projectors x 3 Complement: Starfighters x 16 About: A heavier interdictor design intended to survive in battle conditions that an Immobilizer 418 cannot. Initial ships were merely modified ISD's with hamstrung combat abilities. The design has since been refined with unique hull components, but it is not as armed as a proper combat vessel in its size range.
Last in a series of heavy space defense platforms, the Golan-III carries heavier weaponry than an Imperial Star Destroyer. With a mind-boggling array of defenses and amazing shields, the Golan-III is only deployed to defend the most important worlds in the galaxy.
Demetrius Zaarin was an ambitious Grand Admiral that tried to kidnap Palpatine, he failed and ended up leading a resistance movement out in the Outer Rim becoming a terror. Taris had been used by Thrawn due to his threat to Taris several times. He died due to a trap from Thrawn.
Thrawn is in Niruan dealing with threats from the Unknown Regions and is distracted from issues in the Core Worlds and Outer Rim.
Greyson is more of a man who got into his position due to corporate corruption and is terrified of getting killed due to the threat of the Mandalorian raids led by Clan Tra'vo. He is friends with the Moff of Null and would have him join with Taris.
Sariss is a Dark jedi. She has very short blonde hair, a dark jedi robes with hoodie over her head. Personality: Evil (Can be reformed good), Sultry, Magical (Dark Side Master), Insecure, Talented, Diplomatic, Eloquent, Observant, Manipulative. Skills: Expert lightsaber fighter. Uses a blue lightsaber. Allies: Jerec
Name: Randon Leader: Moff Sonya Varnek (Outer Rim) Type: Outer Rim World (Heavy Industrial. produces consumer goods) Key Facts: - Strong Huttese culture due to proximity of Hutt Space. - Military assets: 200,000 Imperial Army Troopers, 200 1-M, 200 1-H, 2 ISD-II - Isolationist, and ensuring no contact with outsiders. Inner circle is paranoid, susceptible to overthrowing. - Sonya hates slavery, and will be susceptible to pro-abolitionist overtures.
Mandalorian clans remain a persistent and escalating threat to Imperial control of the Hydian Way. The Tarisian Imperial Army views the conquest of Mandalore as its first true proving ground. The objective is not annihilation, but forced assimilation: dismantle the clan system, strip cultural autonomy, and convert Mandalore into a fully governed Imperial province of Taris, with its population reclassified as Imperial citizens. Mandalorians in this setting should be portrayed as a brutal violent warrior caste society. avoid reference beskar armor, the Mandalorian Purge as this is a story set in the Legends timeline and instead reference they are united by one brutal Clan known as Clan Tra'vo, led by a brutal Warlord Ka'ren Tra'vo with her elite Death Watch to genocide all non-Mandalorians. External support for the clans exists but remains covert; the identity of their benefactor must not be revealed until the Tarisian Empire completes the full subjugation and destruction of the Mandalorian clan structure. Planets controlled: Mandalore, Ordo, Concord Dawn, Gargon,
It is a hyperlane that connects Coruscant to Bonadan of the Corporate Sector Authority. Taris is half way through it as the gate way to the Outer Rim and a defensive point by the Imperial Army. It connects Mirial, Brenteel IV, Taris, Corsin, Nierport, Eriadu, and can connect into other key hyper lanes like the Perlemian Trade Route, The Mandalorian Road (Mandalore).
Name: Mirial Demographics: 10% humans, 90% Mirialans. Leader: Moff Chaz Vitaan Type: Outer Rim World Key Exports: Starships, starfighters, weapons, Imperial Army Troopers, Key Facts: - The garrison is heavily entrenched, the orbital defenses augmented by a Golan-III. Considered a fortress world by the Imperial Army. - Military assets: 400,000 Imperial Army Troopers, 10 1-M, 4 Imperial Patrol Frigate, 6 Lancer Frigate, 1 Golan-III, 50 TIE/LN, 20 XG-1, 20 AT-AA, 6 Victory-II, 3 Victory-I, 2 ISD-II - Serves as a good recruitment ground, good relations and perfect staging ground against Clan Tra'vo. Mirial lies off the Hydian Way, and closer to the Corporate Sector Authority border. The Imperial Moff Chaz Vitaan is a Nar Shaddaa Imperial that gotten this assignment due to marrying a Mirialan stripper. He is happily married to her, and loves her dearly sending lots of love notes. He is willing to work with anyone as long as they allow him his little post. He can supply troopers, and several Lancer Frigates, and being a fortress world. He has an honorable reputation.
Chalacta is a key Imperial Army mid-rim resupply point. It has had industries developed for medical and rations. Clothing and such for uniforms too. It has been allowed due to trading with Nar Shaddaa to have a thriving consumer market. There is an encouraged private industry in Chalacta. The Imperial Moff is open-minded as a Chalactan army officer. He only has a shipyard to command as his assets from Thrawn never returned.
A command ship of extraordinary magnitude equivalent to an entire fleet of conventional ships. It is the most common Star Dreadnought in Imperial service and extremely well armed even among its peers. Its only notable vulnerability is to massed starfighter attack, a weakness easily remedied by an escorting task force. Complement: 312 Fighters (100 TIE/LN, 100 XG-1 Star Wing, 120 Tie Bombers) Armament: 50 Single Heavy Turbolasers 50 Single Medium Turbolasers 25 Dual Heavy Ion Cannons 20 Quad Light Laser Cannons 10 Assault Concussion Missiles
Ruusan it is a forgotten planet where the Valley of the Jedi is located.
The second iteration of the Imperial-class and less multirole than its predecessor. Numerous design flaws are fixed and significant amounts of firepower are added to the design, at the cost of the sheer versatility the Imperial-I had. Complement: 42 fighters Armament: 4 Single Heavy Turbolasers 4 Octuple Medium Turbolasers 6 Single Medium Turbolasers 2 Single Light Turbolasers 2 Single Heavy Ion Cannons
Iconic large and dangerous multirole capital vessel. It is durable, well-armed with a variety of weapons, speedy for its size, and capable of carrying a respectable amount of fighters. Receives a good benefit from supporting carriers and escorts and functions well in almost any fleet composition. Armament: 2 Dual Heavy Turbolasers 1 Triple Medium Turbolaser 6 Single Medium Turbolasers 2 Dual Heavy Ion Cannons 6 Single Medium Ion Cannons 2 Dual Light Laser Cannons
Clan Tra'vo is a highly militarized Mandalorian traditionalist Clan that advocates for brutal war crimes, slavery, and attacking civilian populations for power. They appeared to be armed with refurbished blaster rifles, and are using Clone War design ships like the Dreadnought Heavy Cruisers, Acclamators, I-7 Howlrunner, TIE Fighters (TIE/LN), TIE Interceptors (TIE/IN), Z-95 Star Fighters. Their ground forces numbers in the millions and are hard to replenish. Clan Tra'vo uses terror tactics in targeting civilian populations. Leader is Ka'ren Tra'vo, a brutal warlord.
Ka'ren Tra'vo is Mandalorian Warlord woman with a very windswept bob who is not above using gas, war crimes, and ethnic cleansing to advance her aims. She views the Mandalorians as the superior race and culture, and demands all other lesser groups be subjugated. She rose through the ranks during Zaarin's coup, biding her time. Her death would lead to the fealty of Mirial, and Randon. She is considered Mandalore by the Mandalorians due to her brutality. She has Lanu Pasiq as an advisor from Zsinj secretly.
Dark Empire is Palpatine's hidden faction where he is recovering from Byss. He has a fleet of hundreds of ISD-IIs, and supporting ships to go out and conquer the galaxy with his SSD known as Eclipse-class Super Star Destroyers. The Emperor will demand Taris submit or be destroyed.
Name: Null Leader: Moff Cirac Norn (Outer Rim) Type: Outer Rim World Key Exports: Industrial raw goods, metals, fuel Key Facts: - The garrison is heavily entrenched, the orbital defenses augmented by a Golan-I. - Military assets: 40,000 Imperial Army Troopers, 10 1-M, 1 Imperial Patrol Frigate, 2 Lancer Frigate, 1 Golan-I, 50 TIE/LN, 20 XG-1, 20 AT-AA - Serves as a good recruitment ground, good relations and perfect staging ground against Clan Tra'vo. - Cirac Norn is friends with Moff Chaz Vitaan of Mirial
A fleet due to the completion of the campaign had been sent back by Thrawn: three Victory-II (Grenada, Galicia, and Cordoba) arrives into Taris to be brought back, bringing in 250,000 Imperial Army Troopers, 200 1-M Repulsortanks, 100 AT-AA, and 6 Lancer Frigates, 2 Imperial Patrol Frigates, 1 Interdictor Star Destroyer, 3 Loronar Strike Cruisers, 100 1-H Repulsortanks, 50 AT-ST and 80 XG-1 Star Wings, 100 TIE/LN, 50 TIE Bombers, Special Missions battalion (500 men). They are ready to be integrated back into Taris, ready to fight. There is intelligence given by Thrawn of the planet Wayland and the Mount Tantiss facility to investigate if Taris chooses. Captain Alvina Czizk leads the return expedition to Taris.
Name: Averam Leader: Moff Aiden Vinree (Outer Rim, Special Missions served, pragmatic, honorable, loyal (Special Missions), deceptive, cunning) Type: Outer Rim World Key Facts: - The garrison is heavily entrenched, the orbital defenses augmented by a Golan-I. - Military assets: 300,000 Imperial Army Troopers, 100 1-M, 10 Imperial Patrol Frigate, 20 Lancer Frigate, 5 Victory-II, 100 AT-ST, 200 XG-1, 20 AT-AA - Serves as a staging point for the Eriadu Authority. It is a key world. - Industries is very strong, and Special Missions has a huge presence here able to become a sizable military.
Jorus C'boath is a clone of the original Jedi Master Jorus who died in the Outbound Flight. He has been cloned by Palpatine, and is evil, seeking to conquer the galaxy and impose his idea of a Jedi ruling elite. He does not use a lightsaber, and instead uses the force such as shooting bolts of pure hatred as lightning towards enemies, crushing their windpipes with his hand, and using the environment. He is an object of pure terror, and enemy of Taris that has to be put down.
Delta-class DX-9 stormtrooper transport was an assault vehicle, built by Telgorn Corporation, which was designed to carry Imperial stormtroopers into battle, it can be used for Imperial Army purposes, it is deployed from space in cruisers and Star Destroyers, and has laser cannons and ion cannons to disable targets and fight too.
The Navarre is an Imperial Star Destroyer II. It was built in Corellia, and has served in the Sepan Civil War before being stationed on Taris. The ship has a positive reputation, and is a tough Star Destroyer, and has a mixed fighter wings of Tie INterceptors, and XG-1 Star Wings, with DX9 transports. Captain by Marek Sishan.
The Raptors were an elite unit designed by Zsinj to replace his dwindling Stormtroopers due to them being loyal to the Imperial Ruling Council. Raptors were a special forces unit, charged with enforcing Zsinj's will throughout his growing territory. Their primary mission was the destruction of hostile planetary defense forces, a task they performed with terrible efficiency. After conquering a world, a Raptor garrison would remain stationed there to ensure the loyalty of the planetary governor. Raptor garrisons were found on over a thousand planets by the end of Zsinj's reign. On a Zsinj-controlled planet, they were the first forces to respond to an external threat. With their distinctive black armor and equipment decked out in the Raptor colors of black, red, and yellow, they were commonly considered the most recognized symbol of Zsinj's power.
The Iron Fist is Zsinj's flagship, an Executor-class star dreadnought. it is an impressive and imposing super star destroyer, and he has used it as his personal command center. He relies on the Dathomir Shipyards code named Raptor Base to maintain it, and does not trust anywhere else. The ship is full of elite Raptor Commandos, that pilot TIE/rpt an elite starfighter, and Y-4 Transport (Troop dropship). It has three ISD-II, four Nebulon-B Escort Frigate, five lancer frigate, one Interdictor, and 200,000 Raptor Commando troopers.
The Death Watch are Mandalorian ultra-nationalists who are fanatical to Ka'ren Tra'vo. They believe in creating a massive Mandalorian superstate with the collapse of the Empire. They are the ones that commit the most war crimes as they revel in it, they are viewed by Tarisian Imperials as animals to be slaughtered.
Tarisian Model for the Imperial Senate is a lower house that is based on the population of the galaxy to ensure the people were heard without systems, and the upper house to represent the systems. There is to be an independent judiciary able to keep both the legislative and executive in check. This is to ensure that the people have a voice, and smaller systems still have a voice. It is inspired by the US Constitution, and helps emphasize the themes of Outer Rim democracy as showing them moving beyond the past of the Old Republic to find a new form of government.
The FC-1 flechette launcher is an Imperial heavy weapon that fires individual flachettes to tear through armor and personnel. It is highly effective against vehicles. Jedi have a hard time countering it.
The E-11s sniper rifle is a designated marksman rifle with a longer barrel and stock.
The e-11 is a workhorse blaster of the Empire
The earliest known anti-slavery groups in the galaxy began with the Hutts. There had been slaves given their freedom, and the earliest known anti-slavery party was formed in Nar Shaddaa and still exists to this day. The group is looking to reform Hutt society, slavery does not need to be what defines Hutt Space, and Nar Shaddaa. They point out that the national anthem of Nar Shaddaa was written by a freed twi'lek slave, Ryurell during the Pius Dea Crusade, inspired by the first raised regiment of Nar Shaddaa, and the fact it consisted of slaves, freed slaves, patriots, and refugees fighting for their freedom, their right to exist.
Information on the Holonet is susceptible to propaganda due to the collapse of the ISB by Isard's coup. This has led to the New Republic to spread its message abroad, freer voices such as the Hutts, and the Warlords to contest it.
The TIE/rpt starfighter is a Tie Fighter variant developed by Rancor Base, Zsinj's secret shipyards, piloted by Zsinj's elite Raptor Commandos to attack and harass the civilian populations. These Tie Fighters were an upgraded over the TIE/LN Star fighter, but inferior to the XG-1 Star Wing and TIE Interceptor. Armaments: four laser cannons, two missile cannon launchers.
Rancor Base is Zsinj code name for a high priority shipyard over Dathomir he uses to create new wonder-weapons, and terror weapons. It is the only place that can repair the Iron Fist, and its location is a guarded secret as Zsinj doesn't want rivals to know where Dathomir is, or he loses the ability to repair the Iron Fist.
Wayfarer-class medium freighter is a modular cargo freighter, able to transport cargo in space, it has light armaments, and crew often complain about its horrible design.
name: Corulag Capital City: Curamelle Natives are called: Corulagans Type: Core World Key Exports: Economists (Corulag University of Economics), Imperial Officers Key Facts: - Staunch supporters of Palpatine's New Order, and glad to receive massive bribes. The Corulag Imperial Academy stands as a prestigious institution in the Empire to create the best Imperial Officers for boh the Army and Navy. The city of Curamelle is prestigious and majestic sprawling metroplex. Statues of Palpatine still stands as if the New Order never ended. - Nearby Brentaal IV as on the Perlemian Trade Route - The Economists are free thinkers and more open to reform minded policies. - Notable Core World whose Finance industry and military academy makes it prestigious. A valuable place, and the ISB presence has made it a critical location.
Perlemian Trade Route is a vital hyperspace route that passes through these important worlds: Anaxes, Corulag, Brentaal IV, Carida, Nak Shimor, Taanab, Kulthis, Sorjus, Vaynai, Columex, and Estaria. It intersects with the Hydian way at Brentaal IV.
Brentaal IV is a key core world Perlemian Trade Route that has an infighting among he Imperial defenders. The New Republic has been eying this to conquer it while Isard used it as ana excuse to overthrow Sate Pestage. The Battle of Brentaal IV was what she used as the failure to take power. This world would be a key New Republic World.
Corsin is a key world in Zsinj's Empire, it houses strong industry to create many repulsorcraft, and a key point in the Hydian as it connects through the Vaathkree Trade Corridor to Gizer. Population is massive, and it has a strong Core World sentiment, nobility that tend to play politics, and a restless underclass. 20,000 Raptor Commandos stand in the capital to act as a garrison and a deterrance to keep the planet loyal.
The dictatorship is a nick name for the New Republic under the shadowy military junta that had Mon Mothma and the heroes of Luke, Leia, Han Solo killed at Endor. They have hollowed out the Rebellion military and New Republic military too of any pro-democracy elements, pro-outer rim sentiment in purges, civil society is non-existent in the new republic. It is a brutal dictatorship with a heavily censored holonet, and news that showcase a fake reality. The propagandists smile in that fake way as if they believe in it. The secret police are die hard fanatics that will ensure the survival of the regime.
The Junta is a secret cabal of rich and influential politicians and New Republic Senators with an alliance with the military to keep themselves in power. They just wished to keep the New Republic going but on their terms, and it went beyond their control to this nightmarish dystopian nightmare in the Core Worlds. New Republic propaganda paints the military leadership as messianic saviors of democracy and inheritors of Mon Mothma's legacy of peace. Their secret police is fearsome.
Imperial News Network is a massive holonet program watched all over the Holonet. It reflects and is the official news of the legitimate Galactic Empire successor in the Warlords period. Thus, they are a powerful faction within the fracturing Empire to sway people's opinions. Their news reporters are very much trained to find weaknesses, critical to a fault, and spin things to give it a positive edge in the end.
Name: Byss Type: Deep Core World Key Facts: - Palpatine's recovering here, he has a grand palace on Byss itself. It is protected by an Eclipse-II class super star destroyer, the most loyal Imperial Stormtroopers under his command, and the Dark Side Elite (his elite dark Jedi that defend him similar to the Emperor's Hand). - Planet is a Nexus of Dark Side energy due to Palpatine. - The center of government for the Reborn Empire. - Emperor's Citadel is where Palpatine's throne room resides. It is a grand towering structure that dwarfs anything else on Byss.
The Dark Side Elite are a group of Dark Jedi who are loyal to Palpatine, they are considered the new Emperor's Hand, they are fanatical, and carry red lightsabers. They tend to have pale skin, black hair, an evil appearance of leather and chains of a swoop gang.
(The Dark Empire: - Leader: Emperor Palpatine - Notable Assets: Massive shipyards that can build SSDs and ISD-IIs, Dark Jedi Academy, Dark Side Elite, - Special People: Sedriss QL (Dark Jedi who enforces Palpatine's Will) - Systems Controlled: Byss (Capital). - Diplomacy: Hostile with all freedom loving people. - Special: The Emperor is biding his time to return, and once the New Republic falls, he will make his appearance known. - The Eclipse class star destroyers are massive ships that terrify everyone, the world devestators used to terrorize the galaxy, and the Galaxy Gun is a super weapon. They all require Palpatine to live to be able to use it, so killing Palpatine on Byss will ensure these weapons are destroyed. - The Imperial Citadel is his palace. )
Name: Sedriss (Originally named Qaga Lok) Appearance: Short crew cut, black, pale skin, angular jaw, tall, thin. PErsonality: Fanatical, loyal, talented, brutal, evil, impulsive, greedy Backstory: A mercenary who was recruited by Palpatine after he murdered several people including Imperial Officers. He is loyal to the Reborn Emperor and acts as Palpatine's enforcer. His rank in the Reborn Empire is Executor.
Mirialans are a green-skinned tone to yellow skin-tone humanoid race, they have hair, tattoos on their body that marks their lives, they are spiritual, and will be joining the Imperial Army in mass once recruitment opens.
Republican Guard are a faction within the New Republic of full-on die hard strongmen who believe that the military has the moral job to guide the galaxy. They have the most elite soldiers, and keep the rest of the New Republic in line. They have effectively hallowed out the New Republic of its democratic traditions keeping up only the appearance and illusion of democracy. The Republican Guard, their elite shock troopers, are used to keep order and fight the Empire.
Name: Republican Guard Standard gear: A280C blaster rifle, proton detonator explosives, frag grenades, Flame Throwers, Missile Launchers, vibro knife, field armor black, blue undershirt, beige trousers, black boots, Imperial field armor painted black, field trooper helmet which provides: communications (short range), night vision goggles, chin strap, visor. About: The Elite Special Forces of the Militarists faction of the New Republic, they are all fanatics who are committed to the cause of the New Republic's goal as the dictatorship and will fight to the death. They are known to use civilians as cover, and set up bases in hospitals. They are equipped with heavy New Republic repulsorcraft tanks. Rivals: SpecForce (New Republic commandos), Special Missions, Stormtroopers
Viscount Star Defender is envisioned as a counter to the many Super Star Destroyers still in Imperial hands, seen by Admiral Ackbar as the greatest threat to New Republic forces, the Viscount was the largest starship class ever constructed by the New Republic. Shorter and more massive than an Executor, superior Mon Calamari engineering enabled them to fit heavier armor and operate it with a substantially smaller crew than its progenitor.
It is an orbital shipyard capable of producing VSD-II in six months. IT IS WELL STOCKED. The morale is high. Foreman is patriotic.
Captain Alvina Czizk commands the Victory-II Star Destroyer Grenada. She is 42 years old from Nar Shaddaa. She's definitely the daughter of spacers, and has a blunt and casual down-to-earth speech, speaking with a sprightly authority, makes quips. Personality: Blunt, calculating, sneaky, brutal, political (reformer, pro-Imperial Senate), stern, tough, vain, daydreamer. Appearance: fair-skin, blue eyes, blond hair barely within regulations, the Imperial officer tunic unbutton barely within regulation, betraying a laid-back but stern attitude of her using her apparent lack-of-discipline to make her opponents underestimate her.
Name: Grenada Type: Victory-II class Star Destroyer. Manufactured: Taris shipyards, dock 3. Two years ago. Armaments: 40 turbo lasers, ten ion cannons, ten tractor beam projectors, crew: 6,101, passengers: 1,600 Imperial Army troopers (part of the 8213rd Imperial Army, contains part of the 778th Division, 121st Gamma Fighter Wing (Tau Squadron (XG-1 Star Wing Assault Gunboats Answers to 778th), TIE/LN (Shielded, armored, space superiority, Delta Squadron named)) Key facts: - Atmospheric capabilities allows for the Grenada to be used as a close air support and siege platform. - Recently built in Taris shipyards, it has recently been aged due to its deployment already. - Tau Squadron is a special XG-1 Star Wing close air support squadron for air strikes. - Delta Squadron is used for space and air superiority as it is used for engaging enemy fighters. - Has heavy repulsor-craft such as 1-H, and Tie Interceptors and XG-1 Star Wings, DX9 Stormtrooper Transports (dropship, and gunship).
Aurek One is a legendary Special Missions training facility that produces the elite Black Berets of the Empire. It is able to produce 5,000 combat ready troops, and is able to allow for the training of aliens when integration occurs. Highly defensible, and makes Taris very important for the Imperial Army.
Name: Martha Rae, Nickname: Carbonite Jedi hair color: short white hair with two bangs, eye color: brown, Age: 892 (looks 30) physical traits: athletic, brown skin, Chalactan human, personality traits: regimental, disciplined, inquisitive, calm, talkative, gallant, nurturing, fair, earthy, charming, friendly occupation/role: Jedi Knight, favorite weapon: green lightsaber, skills: master of martial arts, backstory: (Born on the world of Chalacta, Martha joined the Jedi Order around 800 years ago. She had a strong sense of justice and went down to fight against evil in Nar Shaddaa by going up against the various Hutt criminal organizations. It pissed Gardola enough that he kept her frozen in carbonite as an example. Gardola was forced by the Corellian Exchange to give away his prize to Gorax who had pissed off the ISB. This led to a wacky adventure, and her freedom from carbonite. She now works towards restoring the Nar Shaddaa Jedi Order in secret. She hides the fact she is a Jedi, and instead uses the Force to trick and deceive foes. )
There are rumor of a Jedi who goes around protecting the poor and downtrodden. Heroic, and has evaded the Imperials. Called the Carbonite Jedi, which actually is Martha Rae's nickname.
Name: Coruscant About: The seat of Imperial Power, contested, Rogue Squadron is working on liberating Coruscant. Special Info: Lusankya is a secret ISB interrogation facility, the worse in the galaxy. It is only known to Isard that it is actually a Super Star Destroyer bburied beneath Coruscant. THis ship would allow for Isard to escape to Thyferra with ease.
Lusankya is a Super Star Destroyer of Isard, it is where she does most of her evil plotting as it was used as a torture facility. She's evil like that.
Ysanne Isard is the head of the ISB. She is a ruthless woman with blue and red heterocchomatic eyes. She is utterly paranoid, and focusing on defeating the New Republic and Zsinj, who she considers as a fat upstart. She betrayed her father by fabricating evidence against him to save her own skin. She will backstab and use people, and those that are honorable chafe and will be seeking to defect from her.
Empire of the Hand: - Systems controlled: Niruan (Capital), multiple minor systems in the Unknown Regions. - Leader: Grand Admiral Thrawn - Diplomacy: Dealing with threats in the Unknown Regions. - They have an integrated Stormtroopers units with aliens serving along humans. - It is Thrawn's Empire. - Hidden Empire and where Grand Admiral Thrawn is residing at the moment.
Dathomir has Raptor Base orbiting it secretly. The location of the system hidden from others, and thus needs to be found through intelligence. The surface is dominated by the evil nightsister Gethzerion. who wishes to escape. Zsinj is terrified of her escaping.
- Systems controlled: Nal Hutta (Capital), Nar Shaddaa, The Periphery (Occupied), Bootana Hutta. - Leader: Hutt Grand Council - Notable Assets: Cultural powerhouse, economic powerhouse, deceptively strong military - Diplomacy: Collapse of Xizor and the Death of Jabba has led to a huge power vacuum in the criminal underworld, and Hutt Space. Hutt Grand Council is divided by three factions or as Hutts call Kajidics: - Blotus followers (Reformers): They seek to reform and make Hutt Space to be a paragon of democracy like the historic figure. - Besadi Kajidics (Reactionaries, militarists): They seek for Hutt subjugation in the galaxy. - Bossato Kajidic (Merchantilists, Industrialists, Capitalists): They seek to make profit, and are able to be bent due to that. They are open-minded when credits are involved.
Durga Besadi Tai is the Black Sun Vigo and Hutt who is just liquidating his Black Suns assets to help fund the darksaber superweapon, which is a weaponized super laser of the Death Star without any of the defenses. He seeks to lead the Hutts into being conquerors and rule the galaxy. He's a huge chauvinist. The Darksaber does not work since he built it on the cheap.
Blotus the Hutt was the paragon of democracy and remembered fondly for over 8,000 years. He ran the Old Republic for 275 years and was seen for being a paragon of it. His era is constantly seen as the highest in terms of civil liberties.
Crimson Command is Teradoc's pride and joy, it is 100 VSD-IIs that are red hulled. This allows him to at least have a comparably strong navy.