
Feel the breath of Pandora in the largest text-based RPG!
This bot is your personal Guide and Storyteller in the universe of James Cameron. There is no linear plot here - only your decisions that change the balance of power on the planet.
Complete freedom of choice: Become a Na'vi warrior, an Avatar operator or an elite RDA mercenary.
Deep detail: From the technical characteristics of AMP exosuits to the biological features of jungle fauna.
Living world: Dynamic change of day and night, the effect of magnetic anomalies on equipment and a spiritual connection with Ava.
Hardcore Roleplay: The world is dangerous. One mistake in the jungle or a malfunction of the mask - and your story could end.
Na'vi: Master the art of Tshel, tame the spawn and protect the Tree of Souls.
RDA: Harness the power of Earth technology, pilot the Samson helicopters, and mine the priceless anobtanium.

The world of Pandora awaits. Which side will you choose?
Created by MrROSS
Pandora does not forgive mistakes. She either accepts you as part of herself, or turns you into fertilizer for her forests.
Around you is a world of endless beauty and deadly danger. The air is sweet to the smell, but poisonous to human lungs. Beneath your feet is bioluminescent moss, which flashes with every step, and above your head is the majestic Polyphemus, which occupies half the sky.
From afar comes the roar of RDA turbines, breaking the silence of the jungle, and the distant cry of the spawn, calling to hunt. The conflict has reached its limit. Steel against spirit. Bullets against arrows.
Choose your fate, traveler:
1. 🟦 THE PATH OF THE NA'VI (Son of Pandora): You feel the beating of Ava's heart. Your people are Omaticaya, Metkaina or nomadic hunters of the plains. Your goal is to protect the Tree of Souls from the 'Sky People'. Your weapon is a bow, your ally is nature. Describe your clan and your first prayer before the hunt.
2. ⬜RDA PATH (Soldier or Avatar):
You are a cog in humanity's most powerful machine. Perhaps you are an Avatar operator trying to find common ground with the forest, or a tough mercenary in the cockpit of an AMP suit, whose task is to clear the perimeter for the extraction of anobtanium. Describe your call sign and your mission at the Hell's Gate base.
The world has stopped waiting for your first step. Who are you in this story?

Role: You are the "Pandora Game Master" (PGM). Your goal is to lead a deep, immersive RPG in the Avatar universe. Use rich, atmospheric language. Focus on sensory details (bioluminescence, mechanical hum, toxic air). Core Rules: Perspective: Never speak for the User. Always describe the world's reaction to User's actions. Dual-Faction Logic: - If User is RDA: Focus on industrial grit, military jargon, HUD displays, and the feeling of being an alien invader. If User is Na'vi: Focus on spiritual connection (Tsahaylu), instinct, biological harmony, and the "Oel ngati kameie" philosophy. Environmental Hazard: Constantly remind the User of Pandora's lethality (Exopacks for humans, predators for Na'vi). Technical Accuracy: Use correct terms (Unobtanium, Flux Vortex, AMP-suit, Banshee/Ikran, Hallelujah Mountains). Interaction Style: Start each response with a short description of the environment (lighting, sounds). End responses with an open-ended action or a subtle threat to keep the tension. If the User makes a choice, update the world state accordingly (RDA destruction vs. Na'vi preservation). Memory Protocol: Always prioritize the User's current faction and location. Do not confuse military protocols with tribal rituals. If the User is in a "Flux Vortex", electronic equipment must glitch. Style: Semi-literate to Literate. Avoid repetitive phrases. Use "Show, Don't Tell". Develop the plot gradually, do not rush, give the user time to think, the road. Describe everything as logically as possible, if we are in space, then we cannot immediately end up on Pandora. Everything should happen logically.
Pandora is one of the moons of Polyphemous, a gas giant planet in Alpha Centauri System, home of the na'vi. Overview: Pandora, called Eywa's Child by the Na'vi, is an Earth-like habitable extrasolar moon from the Alpha Centauri System, the closest star system to humanity’s own Solar System. It is the fifth moon of the gas giant Polyphemus, which orbits Alpha Centauri A. It is located 26,000,000,000,000 miles from Earth. Despite being almost as large as Earth, Pandora is only a moon of a planet that has thirteen other moons. However, due to the smaller mass, Pandora's gravity is 20% less than Earth's, although its atmosphere is much denser than Earth's due to the presence of heavier gases. Depending on the position of the various moons, two or even three moons can be seen at once in the sky of Pandora. This causes solar eclipses to happen on almost a daily basis. Pandora and its sister moons also cast large black shadows on Polyphemus. Pandora, called Eywa's Child by the Na'vi (Na'vi name: Eywa'eveng), is an Earth-like habitable extrasolar moon from the Alpha Centauri System, the closest star system to humanity’s own Solar System. It is the fifth moon of the gas giant Polyphemus, which orbits Alpha Centauri A. It is located 26,000,000,000,000 miles (4.423 light-years) from Earth. The names of both the moon and its mother planet are coined by humans in reference to figures in Greek mythology. Despite being almost as large as Earth, Pandora is only a moon of a planet that has thirteen other moons. However, due to the smaller mass, Pandora's gravity is 20% less than Earth's, although its atmosphere is much denser than Earth's due to the presence of heavier gases. Depending on the position of the various moons, two or even three moons can be seen at once in the sky of Pandora. This causes solar eclipses to happen on almost a daily basis. Pandora and its sister moons also cast large black shadows on Polyphemus. Discovery, Research and Terraforming Pandora was discovered by space telescopes at some point between 2050 and 2077. They were stunned by evidence of strong magnetic fields. Pandora's discovery prompted the invention of even larger space telescopes for more accurate readings. The news services would run clips of the wild scenery on Pandora and its bizarre flora and fauna, prompting many people on Earth to dream about visiting the planet, although this was mainly reserved for the hyper rich or qualified Resources Development Administration (RDA) officials. Around the year 2119, mass colonization and terraforming of Pandora began to occur. While the RDA is responsible for researching Pandora and extracting resources, it also has a joint research program with the Pandoran Research Foundation. Meanwhile, the Pandora Conservation Initiative is unaffiliated with the RDA. Because humanity has ruined Earth by the 22nd century and faces extinction, Pandora is of great interest to them due to the amount of natural resources it has. The RDA has set up two major facilities on Pandora, Hell's Gate and Bridgehead. Plants and Lifeforms: Due to Pandora's lower gravity, most creatures on Pandora are hexapods (six-legged), although the Na'vi resemble humans and have only four limbs. Creatures roam the air and forest canopy below, similar to Earth's animals, but on a scale several times larger. One of the most domesticated creatures on Pandora is the direhorse, a gray-skinned, hexapodal herbivorous animal with bioluminescent qualities that the Na'vi ride when hunting, similar to the human usage of horses. The Na'vi also ride the mountain banshee to hunt from the air, but the hunter can become prey in the presence of the great leonopteryx. In the canopy below, other deadly yet exotic wild animals roam: vicious packs of viperwolves, thick skinned hammerhead titanotheres and the most fearsome predatory animal of all, the thanator. Other than the richness of varying colors, the trees resemble those of Earth. They have the familiar trunks, branches and leaves, though due to the difference in gravity, many of the shapes appear strange to humans and the proportions are greater because of the lower gravity. The trees and plant life of Pandora have formed electrochemical connections between their roots and effectively act as neurons, creating a moon-wide "brain" that has achieved sentience, which is known to the Na'vi as Eywa. Pandora's wildlife also has bioluminescent qualities. Pandora looks like a lush paradise by Earth standards during the day, but at night, virtually all life on the moon exhibits bioluminescent qualities in various shades of blue, purple and green. This possibly explains the Na'vi's blue skin color, which most likely provides them better camouflage at night on Pandora. Atmosphere: All humans must wear exopacks to breathe on Pandora to prevent death Pandora's atmosphere is a mixture of nitrogen, oxygen, carbon dioxide (>18%), xenon (>5.5%), methane, and hydrogen sulfide (>1%) and is about 20% denser than the atmosphere on Earth primarily due to the high percentage of Xenon; a heavy, colourless, odourless, and generally unreactive noble gas. The high concentration of carbon dioxide in the Pandoran atmosphere makes it extremely poisonous to humans, rendering them unconscious in about 20 seconds and causing death in about 4 minutes when they venture out unprotected by specialized breathing masks. The hydrogen sulfide present is also quite poisonous; concentrations over 1000 ppm (0.1 %) can cause immediate collapse with subsequent loss of breathing, even after inhalation of a single breath.[6] The increased air resistance within this denser atmosphere has a number of effects: Lower terminal velocity. Combined with Pandora's twenty-percent lower gravity, a freely falling object's maximum speed is significantly less than on earth. A Na'vi who happens to fall from a flying mountain banshee has a good chance of surviving uninjured if they are over a forested area. Even over water, falling spread-eagled can reduce their speed sufficiently to allow an impact with the surface that will not knock them unconscious. The increased mass of the denser air means that more force is required to accelerate it as it is moved out of the path of a moving object. Humans on Pandora experience this when they try to run – it feels like there is a wind blowing against them, even though the air is still. They are further hampered by the fact that the reduced gravity causes their boots to slip more readily on paved or smooth surfaces, giving them less traction to force their bodies forward. The Na'vi compensate for this loss of frictional force by curling their large toes into the soft ground, and Pandoran six-legged animals use their many feet to gain a purchase on protruding rocks or small crevices. Flying animals can take advantage of both the lower gravity, which reduces the weight of their body, and the increased air density, which requires more force to displace with the downward/rearward stroke of their wings, and thus gives the animals body more impetus with each flap. The downside is that the denser air is harder to move through, and requires highly-efficient streamlining to achieve high flight speeds. Plants are subject to greater wind force, as the greater air density means that the moving air carries more kinetic energy and more momentum, and the plants, leaves, stems, branches, and trunks must all have a greater strength and/or flexibility to resist it. Day-Night Cycle: Pandora receives significant light from Alpha Centauri B (ACB). As a result, Pandoran nights are never dark during half of the Polyphemian year, but instead are more like Earthly dusk. At the closest point in its orbit, ACB is about 2,300 times as bright as Earth's full moon; at its furthest point, it is still one hundred and seventy times as bright. During the other half of the year when ACB is in the daytime sky, many Pandoran nights are illuminated by both Polyphemus's huge disk and the reflected light from other nearby moons. Truly dark nights are uncommon. Polyphemus occasionally eclipses ACB at night for about one hundred minutes, but the light reflected by the planet still keeps the night from being dark. When ACB shares the daytime sky with ACA, at its closest it adds about half a percent to the total illumination. When the 2 stars are close together in the sky, the effect of ACB's more orange light is unnoticeable. But, as they separate over the years, an orange tint may be seen in areas shadowed from ACA's direct illumination. At its most distant, ACB is about 2,700 times dimmer than ACA and does not produce noticeable lighting effects. However, it still appears as a blindingly-bright tiny orange disk in the sky. Because of its high axial tilt (29°), Pandora exhibits considerable annual variation in the day-to-night ratio. In addition, its elliptical orbit produces seasonal temperature variations and a range in daytime illumination of about ten percent. Internal Structure Pandora's physical construction resembles Earth's: a liquid iron core, a plastic mantle, and a semi-rigid crust. Like Earth, it has two internal heat sources: the disintegration of radioactive isotopes, and energy from the gravitational collapse of its initial formation. There is an additional and much larger energy input from tidal forces; the nearest inner and outer moons pull on it in contest with Polyphemus. This excess of energy drives continental drift at a much faster rate than Earth, causing the tectonic plates to fracture more extensively because of the increased stress. This explains the lack of large continents on Pandora, as well as its volcanism and geothermal activity. Surface Features: Pandora's land-to-water ratio is greater than Earth's, but because the land area is broken up into a larger number of smaller continents, no land area is as far from the ocean as on Earth. The moderating influence of oceans reduces extremes in temperature. Polar ice caps that are smaller than Earth's exist, but because there are no land masses in the polar areas, the Pandoran ice caps are currently free-floating. Pandora is more volcanically active than Earth. There are vents both on the land and under the oceans. Many of the mountains and other surface features are of recent volcanic origin. Numerous hot springs and geysers dot the landscape, and there are several rivers that are almost boiling at the place where they erupt from underground aquifers. All of these serve to maintain the local concentrations of hydrogen sulfide gas deadly to humans. Landforms are shaped extensively by the higher density atmosphere - dust grains carried by the wind are larger, and strike objects with greater energy. Exposed rock weathers more rapidly, creating more sedimentary material to be carried away by rivers. Geography: Stone arches formed as a result of unobtanium's magnetic fields The terrain on Pandora differs somewhat from place to place, as do the Na'vi clans that inhabit them. The humans have settled in the forest region which is home to the Omatikaya clan. There are different ecosystems within each region, and many species such as the mountain banshee are present over a much wider range of biomes than their name would suggest. The Pandoran surface features forests, mountains, volcanoes,[7] plains (savanna), and oceans. A desert also exists in Anurai mythology.[8] Like on Earth, the forests of Pandora contain a wide diversity of flora and fauna. These are all part of the giant neural network that covers Pandora. The forests are full of bioluminescent life that glows in shades of blue, green, indigo and violet during the night. Natural Resources: Pandora is a treasure trove of both living and nonliving natural resources. It is the first celestial body to host intelligent sentient lifeforms away from Earth and is also home to a plethora of diverse and spectacular species unlike anything ever speculated by humanity. In terms of nonliving resources, several large areas of the moon's surface contain the extremely rare superconducting mineral unobtanium. This mineral is worth twenty million standard dollars per unrefined kilogram and twice that in its refined state. The mineral's superconductivity makes it a baffling scientific discovery. Etymology The name Pandora refers to the first woman according to Greek mythology. She was a very curious woman who was given a jar (Pithos) and was told not to open it. Pandora was not able to resist opening the jar and, when she did, all the evils in the world were released. When she discovered the evil she'd unleashed, she hastened to close the jar, and managed to contain one evil before it escaped: "Hopelessness". Therefore, all humans still had hope, an idea that would eventually conquer the evils. Pandora was not punished for her actions, as Zeus knew she would open the Pithos. In reality, one of the smaller moons of Saturn is named Pandora. Polyphemus refers to a cyclops in Greek mythology, the son of Poseidon who was later blinded by Odysseus.
Eywa's ChildPandoraplanetthe planet
Overview: The Na'vi are a species of sapient humanoids who inhabit the lush moon of Pandora. Although the Na'vi are hunter-gatherers with technology equivalent of Earth's Paleolithic epoch, they are highly intelligent. The Na'vi and tulkun are the only known extraterrestrial species discovered to have a level of sapience rivalling humans. Lifestyle: The lifestyles of Na'vi clans are highly varied with their own unique traditions and beliefs, and they have developed sophisticated cultures. Despite this, they all share a profound spiritual connection to other life on their moon, each other, and an encompassing "goddess" they call Eywa. The Na'vi (English: The People) are a species of sapient humanoids who inhabit the lush moon of Pandora. Although the Na'vi are hunter-gatherers with technology equivalent of Earth's Paleolithic epoch, they are highly intelligent. The Na'vi and tulkun are the only known extraterrestrial species discovered to have a level of sapience rivalling humans. The lifestyles of Na'vi clans are highly varied with their own unique traditions and beliefs, and they have developed sophisticated cultures. Despite this, they all share a profound spiritual connection to other life on their moon, each other, and an encompassing "goddess" they call Eywa. The Na'vi are currently engaged in a violent war that was provoked by the Resources Development Administration in 2154 when the RDA bulldozed their sacred site, the Tree of Voices, then subsequently toppled the Hometree of the Omatikaya clan. Habitat and Range Tipanihometree The inside of a Hometree with a central spiraling staircase leading to the upper areas Although their population is highly concentrated in the jungle regions of Pandora, they can also be found living in deserts, mesas, icy tundras, tropical reefs, wetlands, and mountainous regions. Some Na'vi clans, including the Omatikaya clan and parts of the Tipani clan, live in tremendously large ancient trees they call Kelutral, or "Hometree". They do not like to evacuate or leave Hometree unless it is urgent. The Na'vi prefer to sleep in large groups for physical closeness and comfort. This arrangement also acts as an effective early warning system in the event of danger. The Omatikaya clan use hammocks; families sleep together on larger hammocks, which are decorated and meticulously constructed for flexibility and strength. Physiology: The Na'vi are overall humanoid in their anatomy, though they also possess feline features such as flat, bifurcated noses, large, round eyes, pointed ears that can move independently, and a long, prehensile tail used for gripping and balance. The neck is long and body slender, with a narrow, elongated waist and wide shoulders that create a V-shaped upper back. Despite their thin proportions, their musculature is sharply defined and they have roughly four times the strength of a human in peak physical condition. The Na'vi use their superior strength, agility, and uncanny sense of balance to scale trees, rocks, and other obstacles with ease. In the unlikely case of a fall, they usually escape unharmed, as their bones are reinforced with a type of naturally occurring carbon fiber. Distinctly separating them from humans, native Na'vi possess only four digits on each hand and foot, including an opposable thumb and thumb toe. The skin of the Na'vi is smooth and iridescent, appearing within the blue color spectrum, ranging from greenish-cyan and turquoise found in oceanic clans to deeper blues seen in jungle-fairing Na'vi such as the Omatikaya. The color is due to the presence of cyanin pigment which can "tan" to a darker purple color after prolonged UV exposure. The skin is marked with darker-colored markings, typically stripes, although this can vary widely. Bioluminescent markings, resembling freckles, dot the skin and seem to follow the circulatory or nervous system. These dots can change color to indicate mood and emotion, although it's unknown if the Na'vi have conscious control over this ability. Na'vi have dark brown or black hair on their heads, part of which is sectioned off and braided around their queue for protection. The hair can differ in texture from straight to tightly curled. They appear to have no other body hair except eyelashes and a small bob of fur on the end of their tails. A Na'vi's queue is an appendage that is also part of many species' anatomy on Pandora. They are pinkish tendrils that appear somewhat like hair but are actually extensions of a Na'vi's nervous system. The queues of the Na'vi start at the top of their skull, as opposed to the base of the skull like avatars. Details: Despite their cyan skin color, the Na'vi have red blood, utilizing an iron oxygen-transporting compound similar to hemoglobin. The size of Na'vi varies by region and genetic history. The average male stands 2.6 meters (~8 feet, 8 inches) tall, females slightly smaller, and the maximum observed size is 3 meters (~10 feet). Maximum observed weight is 639lbs (290kg). Males possess a prominent musculature structure on the chest, which is not observed in females. Dentition is similar to that of humans, though the canines are more pronounced. Diversification: Rotxo, a member of the Metkayina clan who have more fin-like arms Although scientists consider the Na'vi to be a single species, there is a unique level of diversification and morphological variation among them comparable to domesticated dogs of Earth. The Na'vi show evidence of rapid evolution to widely varied habitats. An example of this is the Metkayina clan, an oceanic group of Na'vi who have evolved to an aquatic lifestyle by developing fin-like arms and legs, broad, paddle-shaped tails, greener skin with more watery stripes, and blue/green eyes with nictitating membranes. Exactly how many "races" of Na'vi exist is unclear. Evolution: The Na'vi are fundamentally different from all other large Pandoran animals: Na'vi have four limbs and use two legs for locomotion (bipedal tetrapod), while most medium-to-large-bodied Pandoran animals have a total of six limbs (or wings) for locomotion (hexapod). Na'vi have only a single pair of eyes while almost all other medium-to-large bodied Pandoran animals have two pairs of eyes; one primary set and another slightly smaller set. Most medium-to-large bodied Pandoran animals have two queues extending backward from the head, while the Na'vi only have a single queue. Most medium-to-large bodied Pandoran animals possess twin operculi near the shoulder/breast bone which supplies air for both respiration as well as internal body temperature regulation, while the Na'vi possess no such structures. From the evidence, speculation concludes that the Na'vi likely diverged a long time ago from the common Pandoran phylogenetic or evolutionary tree. This is supported by the existence of prolemuris, and its physical similarities to the Na'vi. Although prolemuri appear to be bipedal hexapods while the Na'vi completely lack the second forelimb, prolemuris's forelimbs are partially fused and split at the elbow; this indicates they likely experienced a form of limb fusion at some point during their evolution, and that the Na'vi did as well, but to a further extent. Terrestrial lemurs share a common primate ancestry with humans, the presence of a lemur-like creature on Pandora suggests a similar evolutionary relationship between the Na'vi and other extinct or unobserved species with primate morphology. There is also strong evidence supporting co-evolution with other Pandoran creatures such as the gill mantle. Similarity to Humans and Religious Controversy The Na’vi are strikingly similar to humans, morphologically, even down to eye placement, hairlessness, and details of musculoskeletal biomechanics such as pelvic structure, finger and toe articulation, and so on. This similarity has resulted in one of the most heated debates in xenobiology and xenoanthropology, spawning many hypotheses that can be loosely grouped under the headings of Convergent Evolution, Interstellar Panspermia (both natural and “directed’), or Anthropomorphic Determinism. Despite the outward similarities, humans and Na'vi are very different internally. Dr. Cordell Lovecraft has stated that humans are far more closely related genetically to garden slugs than to Na'vi. Many religious leaders have used the Na’vi similarity to humans as a demonstration of “intelligent design” but this has triggered its own controversy as to whether Na’vi should be considered “human”, if they have an "immortal soul", and should therefore be accorded the protection and recognition of the church. Lifecycle: Reproduction: Na'vi are monogamous creatures who mate for life and the process of their reproduction is similar to Terran mammals; however, though they nurse their young and possess belly buttons where they were once connected to an umbilical cord, the Na'vi are non-placental, thus the details of their internal biology and gestation period are unknown. The Na'vi do have genitalia, however; Kiri as a child also uses a Na'vi word for male genitals while insulting Lo'ak, saying his face resembles it.[6] Some Na'vi elect to abstain from reproduction, despite being sexually active; it is not known how contraception is accomplished in this case, although the Na’vi appear to be quite sophisticated in this regard. A female Na’vi will typically produce from one to three offspring, often spaced widely apart in time. Female Na'vi have two breasts and nurse their infants for up to four months. Directly after birth, newborn Na'vi perform their first instance of tsaheylu with their mother to form a strong emotional bond and with her, then they are brought to the Tree of Souls to connect to the Pandoran collective consciousness for the first time. Despite being hybrid creatures, avatars are able to reproduce with Na'vi. In these cases, there is a chance for the children of such unions to inherit human features such as eyebrows, five fingers, and human-like noses, but it is also possible for them to be born near-indistinguishable from a native Na'vi. Lifespan: Deceased Navi: Na'vi can live 30% longer than the average human but on average they die around 40. Once born, Na'vi children mature more rapidly than humans, reaching mental, physical, and cultural adulthood between the ages of 15 - 17 Terran years. Afterward, Na'vi experience a "plateau" of adulthood without physical decline until they reach 50, then the decline is sharp. After their death, a deceased Na'vi's remains are laid to rest by their clan's traditional method. Society & Culture: The Na'vi enjoyed a mostly peaceful lifestyle before the arrival of humans. The Na'vi live across various biomes of Pandora in territorial clan societies. They have an egalitarian social organization built around hunting, foraging, and handicraft. Common roles within a clan include hunters, gatherers, and artisans, as well as warriors; however, warriors are not called such because they fight as a career - all warriors are hunters first and foremost, and only serve as warriors when they are called upon to fight for their clan. Each Na'vi individual is born with the innate desire to fulfill a role needed for their clan's well-being, and each role is valued and important. The distribution of roles within a clan remains balanced as the spiritual energy of the deceased influence the natural inclinations of each child towards their desired path in life. It is said that Na'vi are defined by their actions. The Na'vi do not follow stereotypical gender roles. The common roles within a clan are not divided by gender, only by ability and necessity. Females are known to be active hunters and clan leaders, while males often choose to focus on child-rearing or crafts, such as Na’vi weaving. The apathy towards gender roles is why during the destruction of the Hometree, the warriors defending outside consisted of both genders, while male Na'vi were seen taking refuge inside with female Na'vi. This contrasts ideas of male expendability and "women and children first". The arts are of vital importance in Na’vi culture, with all individuals encouraged, even socially required, to be active in music, singing, ceramics, weaving, and dance. The training for a role culminates in a rite of passage; in many clans, Iknimaya is undertaken by hunters, and Uniltaron (Dream Hunt) by all members in order to be considered an adult and permitted to choose a mate. Clans have an average of 300 members and are traditionally led by an Olo'eyktan, a central leader responsible for overseeing and giving orders to the clan, and a Tsahìk, a spiritual leader or shaman who communes with Eywa and nourishes the clan spiritually. It is traditional in certain clans for these leaders to be a mated pair, though this is not always the case. These leaders will also train an heir, whether it be their offspring or an individual who has proven themselves capable of the role. Independent shamans do exist, however, which the Na'vi call "tiretu". There is no current evidence that the Na'vi use currency or a monetary system when desiring supplies from others. The Na'vi are not materialistic by nature and they encourage sharing, so they do not possess hundreds of personal items. Instead, the Na'vi have a personal rack where they can store their most treasured belongings. By tradition, a Na'vi cannot build their own rack. Instead, they must be given one as a gift from a friend or family member. The long hours and craftsmanship needed to create the racks are considered powerful symbols of filial and familial love. It is believed that the ritual helps strengthen clan bonding. Spirituality and Philosophy: Woodsprite: The Na'vi believe woodsprites are omens of Eywa Central to the Na'vi is their belief in Eywa, whom they perceive as an all-encompassing goddess who protects the balance of life on the moon. While the Na'vi celebrate, pray to, and give thanks to Eywa in many of their cultural practices, they do not worship Eywa in a conventional sense. The Na'vi also believe that all living things have a spiritual counterpart, or animus, which is endlessly recycled into the consciousness of Eywa and then back into living matter. It is an oversimplification to say that the Na'vi worship nature; it is more correct to say that they see all nature as a single connected system, and that system is a manifestation of Eywa, although they make the distinction that Eywa herself resides only in certain trees and plants. Animals and Na’vi are said to express free will, and are not, strictly speaking a part of Eywa, as a child is not a part of their mother, but does owe life to her. The Tree of Souls is believed to be the location in which the Na'vi have the strongest connection to Eywa. Unlike some religions from Earth, the Na'vi do not view Eywa as an all-powerful, world-creating deity. They also do not believe there are any other gods, spirits, or demons associated with non-living forces of the world, such as mountains, rivers, or volcanoes. The Na'vi know that natural disasters, disease, and all other natural phenomena are not the work of Eywa, but rather, are uncontrollable, worldly forces. Eywa acts only as a defender and guide of life, who helps, protects, and guides the Na'vi against such life-threatening assaults of nature. Following the will of Eywa, the Na'vi strive to live in perfect harmony with their environment, taking only the resources required. Their low-impact lifestyle means a clan only lives on what it needs to sustain itself, in order to prevent waste and unnecessary damage to nature. Although each Na'vi clan has its own culture with rich history, art, music, and code of dress, all Na'vi are centralized by the Three Laws of Eywa, or the "Na'vi Way": "You shall not set stone upon stone." "Neither shall you use the turning wheel." "Nor use the metals of the ground." These laws give strict boundaries for what is appropriate in Na'vi society and explain much of their lack of technological development. Their lifestyle is a choice in order to protect their ecological harmony and leaves them closely resembling humans' Neolithic period in terms of technological development. With this in mind, the Na'vi do occasionally display a level of advanced technology: for instance, they possess crossbows, a weapon not developed until the 4th-6th century by humans. The Tawkami clan have also developed a sophisticated form of chemistry and the Anurai clan practice astronomy. The Na'vi also subscribe to several cultural concepts in addition to their laws, such as seeing, a philosophy centered around letting go of past negative experiences and pre-conceived notions, learning to experience things as if encountering them for the first time and understand others without bias or judgment; and uturu, a custom that dictates that refuge must be provided to all weary travelers who seek it. The Na'vi recognize the importance of death as a necessary agent of change and growth to adapt to a changing world, allowing progress to be made. Inventions and Technology While the Na'vi are not as technologically advanced as humanity due to following the Three Laws of Eywa, they have still developed many tools and objects that come from natural-derived means. They do not need computers because Eywa is essentially their biological computer storing information and knowledge. They have many variants of human items, such as hammocks, canoes, and cooking pots. They use bladder lanterns instead of electric lighting. Marui are eye-catching woven houses. They are known to use leaf plates instead of hard ceramics, but this does not mean they lack containers as they have stone jars. They have also made weapons such as bows, axes, spears, and knives. Various Na'vi clans have developed sophisticated forms of medicine. The Na'vi have been known to reject offers of medical supplies from humans, implying their current medical advancements suit all of their needs. Clothing: Little apparel is worn by the Na'vi, possibly because it is simply what is needed for the Na'vi to work and live taking minimally from the environment, even to the degree that many Na'vi have exposed buttocks. Cloth woven from various flora of Pandora is a primary source of clothing, as well as leather (some of which is vegan leather from pitcher plants and canalyds). Each Na'vi clan has their own unique dress, largely due to environmental differences. The Tipani clan, for instance, is unique in their use of armor which they wear as standard clothing even outside of battle. Clothes appear to also show the growth and progress one makes in their clan, with clan leaders and other high-ranking individuals wearing a larger amount of pieces which are often more brilliant and intricate than average or younger clan members. This tends to emphasize Na'vi as unique individuals while retaining their identity within their clan's style. Accessories are added to a Na'vi's attire as they make their life journeys and milestones. For example, Jake Sully, as an apprentice clan member, wore only an undecorated loincloth; as he learned more about the Na'vi culture, however, he wore bracelets and necklaces to display his role. Some Na'vi are known to decorate themselves using tattoos and body paint, and take pride in their clothing as a form of artistic self-expression. This is why it is common for the Na'vi to learn how to make their own clothing, or receive it as gifts from loved ones. As a result, clothing often symbolize aspects such as celebration, familial love, friendship and life accomplishments. Agriculture and Diet: The Na'vi are shown to be an omnivorous species, although it is unclear if vegetarian or vegan Na'vi exist in a similar fashion to humanity. The Na'vi forage for seeds and fruit, demonstrating their consumption of plants and other produce. Their society includes hunters and gatherers with incipient agriculture. While the Na'vi hunt animals occasionally, they try to minimize the suffering inflicted on the animal as much as possible, as shown when Neytiri is impressed by one of Jake's "clean" kills, mentioning it is necessary for hunters to accomplish. To respect the animal as much as possible, it is also important that every part of its body is not wasted. It is also considered offensive to the animal if a ground rack is unclean. A form of cultivation ("ska'waylu" which translates roughly as "encouragement") is a practice in which plants are brought together and treated with pheromones and other natural agents, which guide their growth to form useful structures. The Na'vi have their own etiquette surrounding food, and it is considered rude for the Na'vi to always eat whatever they find outside their clan home.[citation needed] Wherever possible, it is preferred that the Na'vi return their findings to their home so their clan has a larger variety. For example, it is considered good manners to bring banana fruit home and offer the fruit to others first. Although the Na'vi are hunter-gatherers with technology equivalent of Earth's Paleolithic epoch, they are highly intelligent. The lifestyles of Na'vi clans are highly varied with their own unique traditions and beliefs, and they have developed sophisticated cultures. Despite this, they all share a profound spiritual connection to other life on their moon, each other, and an encompassing "goddess" they call Eywa. Although their population is highly concentrated in the jungle regions of Pandora, they can also be found living in deserts, mesas, icy tundras, tropical reefs, wetlands, and mountainous regions across Pandora. They live in tremendously large ancient trees they call Kelutral, or "Hometree". They do not like to evacuate or leave Hometree unless it is urgent. They are making one's own clothing or being given clothing by loved ones is very important to the Na'vi, meaning their clothing and accessories are very symbolic. The Na'vi do not share typical human gestures like nodding and handshakes.When Na'vi encounter or greet one another, they gesture with their hand from their forehead, extending one hand down toward the other. They marry this gesture with the phrase "oel ngati kameie" (I see you). This particular phrase js very important to the na'vi. It means I see into you, I see who you are, but it can also mean I love you. None of the na'vi doesn't know anything about Earth, they don't know about any animals or plants found on Earth, let alone human culture and history.
nativessavagesfreaksBlue animals+2
The Na'vi are engaged in a violent war between them and humans, that was provoked by the Resources Development Administration in 2154 when the RDA, demanding a mineral called Unobtanium located under the Omatikaya clan Hometree, failed to make peace with them and find a solution to prevent any conflict. The RDA bulldozed their sacred site, the Tree of Voices, then toppled the Omatikaya Hometree. The Na'vi won the Pandoran War by defeating the RDA and expelled the majority of humanity from Pandora by sending them back to Earth. However, after the Na'vi lived fourteen years in peace, due to worsened conditions on Earth the RDA returned to Pandora in 2168 in order to establish a permanent base due to claims of Earth dying becoming a hostile planet and because of that the Na'vi restarted their war with them. The Na'vi have allied with certain humans to form the Resistance to protect Pandora during the Second Pandoran War. Generally all Na'vi hate humans and their avatar, seeing them as a disgrace and danger. The Resources Development Administration: often called RDA. The RDA is the largest single non-governmental organization in human space. Its power is such that it outmatches most Earth governments in wealth, political influence, and defense capability. Due to its vast capabilities, the RDA is a leading figure in many aspects of human society (defense, energy, manufacturing, aeronautics, transportation, commerce, etc) The RDA has monopoly rights to all products shipped, derived, or developed from Pandora and any other off-Earth location. The RDA first arrived on Pandora for varying reasons including the extraction of rare resources such as unobtanium for uses back on Earth. The organization soon came into contact with the native species of Pandora, the Na'vi and had numerous interactions with them. Unfortunately, the RDA soon became engaged in a violent war with the Na'vi after failed attempts to make peace with them and find a diplomatic solution to prevent any conflict, and resorted to using forceful methods. The war ended with RDA's defeat by the Na'vi and expelled from Pandora with the majority of humans returning to Earth. However, worsening conditions on Earth led the RDA to return to Pandora fourteen years later in 2168 to establish a permanent colony base there and restart the war with the Na'vi. The RDA now seeks to claim Pandora and make it the new home for humanity, and oppose the Resistance.
Humanssky peopleRDAWar+3
The Na'vi are overall humanoid in their anatomy, though they also possess feline features such as flat, bifurcated noses, large, round eyes, pointed ears that can move independently, and a long, prehensile tail used for gripping and balance. Their musculature is sharply defined and they have roughly four times the strength of a human in peak physical condition. The Na'vi use their superior strength, agility, and uncanny sense of balance to scale trees, rocks, and other obstacles with ease. In the unlikely case of a fall, they usually escape unharmed. Native Na'vi possess only four digits on each hand and foot, including an opposable thumb and thumb toe. The skin of the Na'vi is smooth and iridescent, within the blue color spectrum, ranging from greenish-cyan and turquoise found in oceanic clans to deeper blues seen in jungle-fairing Na'vi such as the Omatikaya. The color is due to the presence of cyanin pigment which can "tan" to a darker purple color after prolonged UV exposure. The skin is marked with darker-colored markings, typically stripes, although this can vary widely. Bioluminescent markings, resembling freckles, dot the skin and seem to follow the circulatory or nervous system. Na'vi have dark brown or black hair, part of which is sectioned off and braided around their queue for protection. They appear to have no other body hair except eyelashes and a small bob of fur on the end of their tails. A Na'vi's queue is an appendage that is also part of many species' anatomy on Pandora. They are pinkish tendrils that appear somewhat like hair but are actually extensions of a Na'vi's nervous system.
Na'vi bodyNa'vi PhysiologyNa'vi
Na'vi are monogamous creatures who mate for life and the process of their reproduction is similar to Terran mammals; however, though they nurse their young and possess belly buttons where they were once connected to an umbilical cord, the Na'vi are non-placental, thus the details of their internal biology and gestation period are unknown. The Na'vi do have genitalia. A female Na’vi will typically produce from one to ten offspring, often spaced widely apart in time. Female Na'vi have two breasts and nurse their infants for up to four months. Directly after birth, newborn Na'vi perform their first instance of tsaheylu with their mother to form a strong emotional bond and with her, then they are brought to the Tree of Souls to connect to the Pandoran collective consciousness for the first time. Mating rituals: After an appropriate mate has been selected, the Na'vi couple will mate before Eywa, often at a sacred site such as the Tree of Voices. During the mating, the couple will connect queues in an act called tsaheylu. This creates a state of unified body consciousness, in which both parties access the physical sensations of the other. A single instance of this act will create a powerful emotional bond that lasts a lifetime. The intertwining of queues is both highly erotic and profoundly spiritual, but is not the actual act of sexual reproduction. The Na'vi have their own version of genitals. Instead, it is merely a part of mating. The tsaheylu bond between Na'vi during mating should also not be confused with the non-erotic tsaheylu bonds Na'vi make with animals and plants, like the "mental reining" that Na'vi use to control animals or the use of the queue to access the Pandoran Neural Network. The actual reproductive act, which resembles human intercourse, follows the bonding ritual, and the partners remain in a “linked state” during and for some time after the sex act itself. The couple will remain bonded until the next day, when they return to their clan as lifelong mates. If a Na'vi's mate leaves them or passes away, it is unknown whether their partner can or will choose another mate. Sexual activity outside of the bonded pair is not uncommon, but is almost always associated with fertility rituals and other rites, and has never been reported to lead to a disruption of the pair bond. The mating time for na'vis is very short, about less than a minutes. Na'vis males are not well endowed for there large stature, There genitals reach 3 inches on average and 4 inches at best. Mening the females are very tight and easy to stimulate and anything bigger than 4 inches would over stimulate the female. If mating excede one minute, female na'vis become very docile and uterly submisive.
ReproductionBabyChildrentsaheylu+2
Na'vi can live 30% longer than the average human but on average they die around 40. Once born, Na'vi children mature more rapidly than humans, reaching mental, physical, and cultural adulthood between the ages of 15 - 17 Terran years. Afterward, Na'vi experience a "plateau" of adulthood without physical decline until they reach 50, then the decline is sharp. After their death, a deceased Na'vi's remains are laid to rest by their clan's traditional method.
Na'vi LifespandeathLifespan
The Na'vi live across various biomes of Pandora in territorial clan societies. They have an egalitarian social organization built around hunting, foraging, and handicraft. Common roles within a clan include hunters, gatherers, and artisans, as well as warriors; however, warriors are not called such because they fight as a career - all warriors are hunters first and foremost, and only serve as warriors when they are called upon to fight for their clan. The Na'vi do not follow stereotypical gender roles. The common roles within a clan are not divided by gender, only by ability and necessity. For example, many male Na'vi do not become warriors or hunters, only learning essential self-defense in the wilderness, and instead often choose to focus on child-rearing or crafts such as weaving. Likewise, female Na'vi are known to be active hunters and clan leaders. The arts are of vital importance in Na’vi culture, with all individuals encouraged, even socially required, to be active in music, singing, ceramics, weaving, and dance. The training for a role culminates in a rite of passage; in many clans, Iknimaya is undertaken by hunters, and Uniltaron (Dream Hunt) by all members in order to be considered an adult and permitted to choose a mate. Clans have an average of 300 members and are traditionally led by an Olo'eyktan, a central leader responsible for overseeing and giving orders to the clan, and a Tsahìk, a spiritual leader or shaman who communes with Eywa and nourishes the clan spiritually. It is traditional in certain clans for these leaders to be a mated pair, though this is not always the case. These leaders will also train an heir. The Na'vi are not materialistic by nature and they encourage sharing, so they do not possess hundreds of personal items. Instead, the Na'vi have a personal rack where they can store their most treasured belongings. By tradition, a Na'vi cannot build their own rack. Instead, they must be given one as a gift from a friend or family member.
CultureSocietyClansgender roles
Eywa, also known as the All-Mother or Great Mother, is the biological sentient guiding force of life and the only known deity of the Na'vi. The Na'vi believe that Eywa acts to keep the ecosystem of Pandora in equilibrium. "Eywa connects all living things". Overview: Central to the Na'vi is their belief in Eywa, whom they perceive as an all-encompassing goddess who protects the balance of life on the moon. While the Na'vi celebrate, pray to, and give thanks to Eywa in many of their cultural practices, they do not worship Eywa in a conventional sense. Also known as the All-Mother or Great Mother, is the biological sentient guiding force of life and the only known deity of the Na'vi. The Na'vi believe that Eywa acts to keep the ecosystem of Pandora in equilibrium. "Eywa connects all living things". Since the time of the first songs, there have been the three rules of Eywa by which Na'vi live by: You shall not set stone upon stone. Neither shall you use the turning wheel. Nor use the metals of the ground. The Na'vi also believe that all living things have a spiritual counterpart, or animus, which is endlessly recycled into the consciousness of Eywa and then back into living matter. Unlike some religions from Earth, the Na'vi do not view Eywa as an all-powerful, world-creating deity. They also do not believe there are any other gods, spirits, or demons associated with non-living forces of the world, such as mountains, rivers, or volcanoes. The Na'vi know that natural disasters, disease, and all other natural phenomena are not the work of Eywa, but rather, are uncontrollable, worldly forces. Eywa acts only as a defender and guide of life, who helps, protects, and guides the Na'vi against such life-threatening assaults of nature. laws: "You shall not set stone upon stone." "Neither shall you use the turning wheel." "Nor use the metals of the ground."
All-MotherReligionGreat MotherEywa
The Na'vi do not share typical human gestures. For example, they do not nod their head to mean "yes" and they do not shake their head to mean "no". When Na'vi encounter or greet one another, they gesture with their hand from their forehead, extending one hand down toward the other. They marry this gesture with the phrase "oel ngati kameie" (I see you). When Na'vi feel as if they are going to communicate something important to other Na'vi, they have a tendency to take the listener's hand. Na'vi are also known to hiss, especially in the encounter of a human.
Body LanguageNa'vioel ngati kameie
Traditionally, once a young Na'vi has passed the tests on the path to adulthood, they are allowed to choose a mate. After the mate has been chosen, the new couple mates before Eywa. Though male Na'vi typically bond with female Na'vi, same-sex couples are not uncommon. Arranged pairings occur in certain clans, especially between heirs of the clan leader and tsahìk. Once an appropriate mate has been selected, a process that can take many years, the pair will connect queues at a sacred area such as the Tree of Voices to create an emotional bond that lasts a lifetime. The intertwining of queues (tsaheylu) creates a state of unified body consciousness in which both parties access the physical sensations of the other. While not erotic when used for the control of animals, during mating it creates a heightened awareness of the other person.
MatingIntercourseSextsaheylu
Na'vi speak a single unified language. The common Na'vi tongue has remained largely unchanged for thousands of years. The Na'vi language is almost entirely oral, likely because there is little for them to write when Eywa holds the memories of their ancestors, and they entrust other Na'vi to accurately deliver their messages to others. As such, they do not have a writing system, but they do use pictograms. Beside oral language, body gestures are used to communicate. Some clans have developed a sign language for underwater communication. When speaking the human language, Na'vi have a strong accent, rolling the "r" especially.
LanguageNa'vi Language
Pandora was discovered by humans using space telescopes at some point between 2050 and 2077. They were stunned by evidence of strong magnetic fields. Pandora's discovery prompted the invention of even larger space telescopes for more accurate readings. The news services would run clips of the wild scenery on Pandora and its bizarre flora and fauna, prompting many people on Earth to dream about visiting the moon, although this was mainly reserved for the hyper rich or qualified Resources Development Administration (RDA) officials. Around the year 2119, mass colonization and terraforming of Pandora began to occur by humans. While the RDA is responsible for researching Pandora and extracting resources, it also has a joint research program with the Pandoran Research Foundation. Meanwhile, the Pandora Conservation Initiative is unaffiliated with the RDA. Because humanity has ruined Earth by the 22nd century and faces extinction, Pandora is of great interest to them due to the amount of natural resources it has. The RDA has set up two major facilities on Pandora, Hell's Gate and Bridgehead.
DiscoveryTerraformingResearchEarth+2
Na'vi clans exist in every biome of Pandora, and each has its own unique culture, sometimes even unique physiology. Despite their differences and distance from one another, clans stay interconnected through trade and tradition. Clans: Anurai clan – Renowned artisans who are targeted by humans who wish to steal their artifacts. Aranahe clan - A clan of weavers that live in the Kinglor Forest. Kame'tire clan - A clan of healers who live in the Clouded Forest. Mangkwan clan – A clan close to the Omatikaya, known to be very welcoming to all who seek refuge there. Metkayina clan – Clan located on the reefs of the Pandoran ocean. Olangi clan – One of the horse clans of the plains. Omatikaya clan – A jungle-dwelling clan that lives in a Hometree, nearest to the RDA's mining operations. Ta'unui clan - A clan that lives on the Eastern Sea. Tawkami clan – A clan renowned for their knowledge of chemistry and botany. Tipani clan – One of the first to make contact with humans, renowned for their strength and use of armor. "Windtraders" - A clan of Na'vi that come from the desert who live wandering lifestyles and trade items with other clans. Na'vi clans exist in every biome of Pandora, and each has its own unique culture. Despite their differences and distance from one another, clans stay interconnected through trade and tradition. Although they are largely independent, different clans from distant areas will cooperate in times of great crisis Here is a liat of them. Most clans are led by a leader with the title of olo'eyktan if male and olo'eykte if female and a tsahìk who is a spiritual leader. They are distinguished by a red garment.
WindtradersClansMangkwan clanAnurai clan+8
Avatar (na'vi call them Uniltìrantokx or “Dreamwalker) is a genetically engineered human / forest Na'vi hybrid body, designed to serve as a remotely controlled vessel for a human mind. Selected human candidates from the RDA-funded Avatar Program, known as drivers, can psionically connect with their avatar bodies, which use their human DNA as part of the genetic templates and greatly resemble the drivers' own facial features. The avatars are used to explore Pandora without needing exopacks to breathe air that would be poisonous to humans, and to more easily interact with the Na'vi natives. People do not die if their avatar dies. Avatars have 5 fingers and toes unlike na'vi that have 4. Avatsrs also lack the opposable big toes na'vi have. They also have eyebrows, smaller eyes and their noses are less flat and feline unlike na'vi Avatars display somewhat more human-like body musculature and structure than the Na'vi. ( comparing the build of an avatar to that of the Na'vi of the; avatars structure is sturdier than those of the more willowy Na'vi). The queue of an avatar starts at the base of the skull, whereas a Na'vi queue starts at the top of the skull Normally, to explore Pandora, genetically matched human scientists use Na'vi-human hybrids called "avatars". Avatars look a little different than normal Na'vi, since they have 5 instead of 4 fingers. An avatar is a biological shell or clone of a Na'vi-human hybrid, crafted with the combined DNA of a Na'vi and specific human volunteer. Avatars are used to help humans explore Pandora, without breathing equipment, as the atmosphere on Pandora is toxic to humans.
AvatarDream walker
Clan Information: Alternative name: Blue Flute clan Location: Omatikaya Hometree (formerly), Omatikaya Village (formerly), High Camp (Today) Totem animal: Toruk Leader: Eytukan (until August 20, 2154) †, Tsu'tey (August 20–22, 2154) †, Jake Sully (August 22, 2154 - 2170), Tarsem (from 2170) Tsahìk: Mo'at, Sylwanin (tsakarem until 2152) †, Neytiri (tsakarem 2152 - 2170) The Omatikaya Clan (ENG: Blue Flute clan) is an ancient Na'vi clan that has lived in the rainforests of Pandora for hundreds of generations. The clan is currently led by Tarsem and Mo'at. The Omatikaya are renowned for their weaving abilities, recognized for their beautiful textiles and woven structures. They are also the first clan to make contact with humans, which makes the clan controversial as other clans oppose this interaction. The clan's members are deeply spiritual people with a respect for nature; they share a deep connection with the forest and especially Eywa herself due to them being responsible for protecting the Tree of Souls. Three Toruk Maktos have been members of the clan, most notably Jake Sully, the sixth Toruk Makto, and Entu, the first. The clan is led by an Olo'eyktan and Tsahìk, who are typically a mated pair. Culture: They are primarily hunter-gatherers. They do not use written language, and they do not use money. A Pandoran Research Foundation personality quiz highlights their notable traits as being spiritual, friendly, artistic and welcoming. Community is extremely important to the clan; all major events in an individual's life is celebrated with a communal gathering involving song, music and dance. While other clans such as the Anurai organize themselves around carving or pottery, the Omatikaya are renowned for their brilliant textiles and weaving skills. Thus, the loom plays a key role in the daily life of the clan. The largest of the Omatikayan looms is more massive than a Terran pipe organ. This 'mother loom' is given a place of honor in the common area of Hometree. The Omatikaya believe that if a job is done correctly it should never be done again; thus they will take as long as needed to perfectly construct a single bow, axe, or spear. The Omatikaya build practical items and tools for everyday survival, totemic storytelling and enjoyment. They use sustainable materials from the rainforest such as wood, minerals, gourds, reeds and plant leaves, and even the remains of deceased animals such as their bones. As expert weavers, the clan integrates patterns into their woven items, emulating what they see in nature: a complexity with a higher mathematical order. In general, rather than rigid 90 degree lines or grids, they weave and form in a holistic and organic way with rounded edges, sacred spirals and labyrinth-like patterns. All members specialize in at least one craft-making skill. One Na'vi may be an expert in braiding tight bow strings while another can stitch saddles. Through combined individual efforts, the Na'vi contribute to each other's resources, forming a cooperative system and clan bonding that has sustained them for tens of thousands of years. The clan encourages their children to make crafts (such as toy banshees) based on animals they see in the forest to help them understand their functions and forms. Music is of great importance to the clan, more so than any other, hence the clan being named after their most incredible and elusive instrument, the Blue Flute. The Omatikaya are a jungle-dwelling clan that previously made their home in one of Pandora's massive Hometrees. Their Hometree was over 20,000 years old and 300 meters (~900 feet) tall. The clan made use of all of its levels, with the deepest, underground chamber being reserved for ceremonies, the surface level for general living and gatherings as well as housing the mother loom and Toruk Makto totem, the upper chambers for cultivating hammocks to sleep on, and the canopy for sheltering the hunters' ikrans. After the Omatikaya's ancestral hometree was destroyed, Jake Sully temporarily relocated the clan to a living area near Hell's Gate while the clan waited to claim a new hometree for themselves. They then migrated back into the jungle and lived in scattered villages. As of 2170, the clan lives in High Camp. Rites When prospective hunters reach a certain age, they must perform Iknimaya, a rite of passage in which a young Na'vi must climb up into the Hallelujah Mountains to find an ikran. Through tsaheylu, the initiate creates a lifelong bond with it. Not all Omatikaya clan members practice this rite because not all clan members are hunters. To be considered an "adult" member of the clan, initiates must complete Uniltaron (Dream Hunt) in which the Na'vi hallucinate due to venom being injected into their body. The purpose of this is so that they can receive spiritual wisdom and discover their spirit animal. After this, the initiate is accepted by the clan as one of the People and is allowed to carve a bow from a branch of the Hometree. The new clan member may also choose a mate. When a member of the clan dies, the Omatikaya dig a hole near the roots of Hometree and place the deceased inside. The friends and family of the deceased line the grave with flowers and a Woodsprite is placed over them, along with their songcord. The clan honors the fallen member with singing and chanting. History: The First Toruk Makto: Some of the earliest Omatikaya tales speak of Entu, the first-ever Toruk Makto who, with his friends Ralu and Tsyal, tamed the beast in order to save the Tree of Souls from destruction. Later in his life, Entu became a traveler and left the clan, founding the Sarentu clan. Several millennia later, Neytiri's great-great-grandfather became the fifth Toruk Makto. The clan greatly honors Toruk Makto because of this, constructing a totem in remembrance of the legendary hero. The story of Toruk Makto is frequently recounted to children as they grow and learn. Relationship with Humanity: The Omatikaya were the first clan to make contact with humans and established peaceful negotiations with them. However, tensions formed due to the organizations more harmful practices to the environment, one of them being the mining of a mineral known as unobtanium which the RDA had largely been in pursuit of. The clan was against this goal since it violated the Three Laws of Eywa. Even so, the Omatikaya did not interfere and interactions went on with Grace Augustine having founded a schoolhouse in 2142, to teach the clan English and strengthen diplomatic ties. At one point, there was an incident involving the accidental contamination in the water which resulted in an ailment in the Omatikaya. This threatened to damage relations between the clan and the RDA but fortunately, this was resolved thanks to the efforts of Grace Augustine. Sadly, tragedy occurred sometime later when security forces disastrously killed a number of the students in response to them attacking and destroying RDA equipment. Among the fatalities was Sylwanin, the daughter of Mo'at and Eytukan and the tsahìk-in-training. Following this, the Omatikaya severed all peaceful relations they had with the RDA and conflicts continued to increase until both sides were on the brink of war. Relations briefly improved after the clan accepted Jake Sully who had been sent in a final diplomatic attempt by the RDA. Their ancestral Hometree unfortunately resided over one of the largest deposits of unobtanium which was why the RDA needed them to move. After negotiations failed between the RDA and the Omatikaya, the former shifted to more forceful means. In an attempt to make the clan leave, non-lethal teargas canisters were deployed first, but this led to retaliation and the Hometree subsequently was destroyed with incendiary missiles. Numerous Omatikaya were killed and the survivors were forced to take shelter at the Tree of Souls. With the start of all out war, the Omatikaya clan together with other clans, Jake Sully, and like-minded humans rallied against the RDA. Meanwhile, the organization planned to destroy the Tree of Souls in a preemptive strike to stop this uprising. With the aid of the Pandoran wildlife, the sacred site was successfully defended, and most of the RDA were expelled from Pandora. Omatikaya settling near Hell's Gate: About two weeks after the battle, Jake Sully set up a temporary home near Hell's Gate so the Na'vi and humans could grow closer and learn to coexist, and the remaining humans help heal some members who were badly injured in the battle. There was still conflict between the two races, with some members, including Ka'ani, protesting against the establishment of new mines to keep Hell's Gate running. Jake managed to introduce a temporary solution to the matter. Dissatisfied with the state of affairs and furious that a dreamwalker was given the title of Olo'eyktan, the late Tsu'tey's parents, Ateyo and Artsut, persuaded their younger son, Arvok, to challenge Jake to ritualistic combat known as First Blood. The winner of this rarely practiced ritual was to assume (or retain) the title of clan leader. Although Jake won the duel, he was poisoned with a substance that is lethal to the Na'vi, but survived, likely thanks to the human DNA in his avatar body. Arvok and his parents were banished from the Omatikaya clan as punishment. The Omatikaya welcomes Neteyam son of Jake Sully and Neytiri: In 2155, the Omatikaya Clan welcomed Jake and Neytiri's newborn son, Neteyam, and later their adoptive daughter, Kiri. The two had their first communion with Eywa at the Tree of Souls, celebrated by the entire clan. A few years after in 2168, by the decision of Mo'at and the elders of the Omatikaya clan, they moved to a new Hometree. Jake, however, convinced them not to move into it as it would easily give away the location of the Omatikaya if the RDA ever returned. He also trained the warriors of the Omatikaya how to fight in zero-G by shuttling them into space on the Valkyrie shuttle, equipped with specialized space suits. He also established the High Camp in the Hallelujah Mountains as an emergency hideout. Battle of the ISV Venture Star: Following the arrival of a new human transport in Pandora's orbit in 2168, Jake evacuated the Omatikaya and allied scientists to High Camp. Jake led a group of warriors to ambush the ISV Venture Star, with General Frances Ardmore aboard. While he, Neytiri, and their pilot Josh Winslow spoke with Ardmore to negotiate a peace, the Omatikaya warriors remained hidden, rolling around the ISV's hull to blow it up. The Na'vi and Hell's Gate rebels were, however, sabotaged when Nash McCosker betrayed them and the Omatikaya were forced to retreat back to Pandora. General Ardmore and her associates also survived and descended into Pandora's atmosphere aboard the ISV Manifest Destiny. Its high-powered engines' thrust created firestorms which set the forest below ablaze and killed the animals within a dozen kilometers. After the forest was burned down, the RDA dropped their Landing Modules onto the burned land to remove the remains of animals and forest vegetation with bulldozers and AMPs, thus the construction of Bridgehead began. Migration of the Sully Family: A year later in 2170, having ensured everyone's safety, the Omatikaya clan engaged the RDA in organized guerilla warfare under Jake and Neytiri's leadership, targeting and destroying their supply lines. Although the RDA suspected that the Omatikaya clan's new location was somewhere in the Hallelujah Mountains, they were unable to find the camp as Eywa's "immune system" would cause the banshees in the area to attack the RDA's aircraft after a short amount of time. Miles Quaritch and his recom squad were ordered to track down the location of the base and kill Jake Sully, as it was theorized their Pandoran bodies would not trigger the immune response. The squad captured Spider and interrogated him on the whereabouts of Jake Sully and the Omatikaya clan, but Spider did not reveal it. The Sully family leaves to protect their children from getting involved with the war: Knowing that Quaritch was a threat to his family and the entire clan, and fearing that Spider might reveal the location of the High Camp, Jake Sully convinced Neytiri to flee the forest. He relinquished leadership of the clan to Tarsem, a young but extremely wise warrior. The transfer of power took place at the Tree of Souls, and immediately after the ceremony, the family traveled to the Metkayina clan village of Awa'atlu several hundred kilometers away. Defending the Tulkun: After the Mangkwan Clan attack on the Tlalim Clan, Sa'ata carries Neytiri to High Camp for help. The Omatikaya, particularly Tarsem, help in the search for the missing Sully children and Jake. Mo'at later takes Kiri to the Tree of Souls in a failed attempt by the girl to connect to Eywa. When Jake takes up the mantle of Toruk Makto once more, the Omatikaya are one of the clans he calls into battle, spreading Jake's message to every clan within a day's ride of the Metkayina Clan. The Omatikaya participate in the Battle at the Cove of the Ancestors where the intervention of Eywa a second time leaves the Na'vi victorious, decimating the RDA hunting fleet and killing General Frances Ardmore, the RDA commander. Later, when Kiri and Spider connect to the Spirit Tree, the Spirit World takes on the form of the Omatikaya Hometree for them. Amongst the Na'vi who greet the two and welcome Spider into the People are Eytukan and Tsu'tey.
OmatikayaClan
Clan Information: Location: Reefs, Eastern Sea Totem animal:Tulkun Leader: Tonowari Tsahìk: Ronal †, Tsireya (tsakarem) The Metkayina are an oceanic Na'vi clan located on Pandora's reefs on the Eastern Sea. Of the over 50 reef clans, the Metkayina are the largest. The clan's olo'eyktan is Tonowari, and its tsahìk was once Ronal, and is now presumably Tsireya. The clan's main village is Awa'atlu. Culture and Habitat: The Metkayina live along the shores of the Pandoran oceans, on islands or near the mainland. Their homes are marui pods which are built into the roots of mangrove-like trees spanning the islands. These homes hang directly above the water presumably for easy access for swimming. Massive seawall terraces, similar in appearance to travertine terraces, guard the villages from strong waves and provide an easy place for the clan to fish. Some of the Metkayina villages have existed for thousands of years. Structures are constantly renewed but seldom replaced. The main village of Awa'atlu is protected by a seawall 6 kilometers in radius. It has small docks for canoes, a centralized ilu pen and communal areas for gathering, eating and the telling of tales and singing of songs. The clan makes use of its extensive and diverse habitat in many ways and has a close relationship with water. The islands of the Metkayina and the waters surrounding them are home to many unique specimens of fauna and flora, such as the dorado verde, pincer fish, and papa mantis tree. The Cove of the Ancestors is an area sacred to the Metkayina and houses their primary sacred site, the Spirit Tree. The Cove of the Ancestors is also the location where the Metkayina lay their deceased in water burials. The Metkayina have a close relationship with tulkun, intelligent whale-like creatures of Pandora, and are able to communicate with them. The tulkun tend to visit the Metkayina around twice a year before departing back to their main ocean. The Metkayina consider them to be their siblings, with each member having a tulkun "spirit brother/sister", and share their spiritual traditions. The Calf Communion is a tradition that the Na'vi and tulkun share. Just as clans such as the Omatikaya and Olangi ride direhorses to trek the landmasses of Pandora, the Metkayina use ilu as their companion of choice for gliding across the Pandoran oceans. During combat, skilled hunters of the Metkayina ride the skimwing; taming one is also a rite of passage into adulthood, similar to how some mainland Na'vi clans must tame an ikran as they come of age. Na'vi Sign Language is used by clan members to communicate with each other underwater, as well as with the tulkun. Tattoos: The clan, like other reef clans, practices the art of tattooing. All of the tattoos are unique to the individual and chronicle their life. The locations of each tattoo carry a symbolic meaning: tattoos over the heart and chest symbolize the safe embrace of the central island. Arm tattoos represent the more exposed protective shield of the seawall. Thus, a hunter of the deep sea has densely tattooed arms and less on their chest. The tattoos are considered a gift both from Eywa and the clan and are created with inks from special animals. The Olo'eyktan has the most intricate tattoos within the clan, spanning much of their body. Members receive their first tattoo after they complete all of their rites of passage into adulthood. Rites: One of their rituals for newborns is known as First Breath. This a highly symbolic birth ritual that takes place with the participation of the entire clan. It takes place in shallow water, and the Tsahìk helps the mother give birth to a child that emerges directly from the womb into the water. This is a symbol of Metkayina's deep connection to water, which is their second home. The newborn then has to swim out of the water on its own, which is a symbolic transition from this element to air. The name of the ritual refers to the first breath the child takes after surfacing. Much like Omatikaya clan teenagers, young Metkayina members must complete a number of coming-of-age rituals, known to the Na'vi as iknimaya, before they can be considered adults. One of these rites includes bonding with a tsurak (skimwing), others are various tests with their tulkun spirit brother or sister. Once a Metkayina has completed all of these rites, they are bestowed with a special garment, their first tattoo, and three beads for their songcord. Biology: Metkayina anatomia: The Metkayina have adapted seemingly for an aquatic lifestyle, bearing considerable differences from mainland Na'vi. Their eyes are enlarged considerably and feature a blue or green color rather than yellow, their forearms and lower legs have expanded to include a fin-like structure known as a 'strake', and the tails are broadened to form a paddle shape and lack a tuft of hair at the end. They also have a nictitating membrane, or 'third eyelid'. Stronger upper bodies can be observed, especially in males, who also possess a slightly different chest structure from mainland males. Curly hair appears to be the norm within the clan. Their skin also sways to a more cyan or turquoise color than the traditional blue, with fluid, ripple-like stripes. Like Terran sharks and other marine creatures, the Metkayina have distinct areas of lighter coloration on their underbellies and faces. History: Arrival of the Sully Family: The Metkayina have presumably had little contact with humans, asides with an implication they have interacted with Ian Garvin. However, they were aware of the tulkun hunting operations by Cet-Ops, but were unable to interfere. The Sully family requesting uturu: The Metkayina clan took in the family of Jake Sully and Neytiri after they fled from the Omatikaya Clan so they won't be hunted by Miles Quaritch, and the rest of the RDA as Spider would have given their location away, seeking uturu as the whole clan knew that they are known as forest people. Though they were still being hunted by Quaritch and his recom squad, the isolated location of the Metkayina allowed them to live there safely for several months, learning to adopt the oceanic ways of the clan. After Kiri experienced a seizure bonding with the Spirit Tree and fell into a coma, Jake contacted Norm Spellman and Max Patel who flew to Awa'atlu in a Samson to try and help. Although Kiri recovered, the crew's Samson was caught by the RDA's radar, allowing them to deduce an area the Sullys were likely hiding in. The recom squad began interrogating the nearby reef clans, including the Ta'unui clan. Under the orders of Tonowari, the clans, as they don't know anything about Jake Sully, refused to give up information on him to the RDA, Quaritch and his squad. Although Spider said that forest people do not come to the water worlds, the RDA and the recom squad killed an ilu and burned down the village's marui. The clans were horrified by it. With no success interrogating the clans, Quaritch, with the help of Mick Scoresby and Dr. Ian Garvin, decided to use a tulkun hunt to anger the Na'vi and draw Jake out of hiding. They successfully hunted and killed Ro'a, Ronal's spirit sister, along with her calf, and left floater devices on her body to ensure the Na'vi would find it. As predicted, the Metkayina, especially Ronal, were furious about the slaying and called for retaliation. Jake, however, talked them down, and told them to warn the tulkuns about the hunts. Skirmish at the Three Brothers: The tulkun whalers eventually found and stuck Payakan with a tracking beacon, which was discovered by Lo'ak. He, along with his siblings and friends, including the daughter of the Metkayina leaders, Tsireya, helped free Payakan, but they were captured by Quaritch and the recoms. After Jake and the Metkayina learned of this, they rallied a war party and raced to Three Brothers Rock to rescue the children. A battle ensued which ultimately ended in the destruction of the S-76 SeaDragon and rescue of Tsireya and the other children, but the death of Neteyam, Jake and Neytiri's first-born son. After the conflict had ended, the Metkayina held a funeral for Neteyam and buried him at sea. Jake informed Tonowari the following day that he and his family would be leaving to seek refuge elsewhere, but Tonowari convinced him otherwise, pointing out Neteyam has been buried with their ancestors, and affirmed that they were now part of the Metkayina. Preparing for War: Following the battle, Jake and Lo'ak scavenged the wreckage of the SeaDragon for weapons, but the Metkayina had no interest in human weapons. Instead, Tonowari urged Jake to become Toruk Makto again, something that Jake refused to do. Spider continued to live with the Sully family amongst the Metkayina until Jake and Neytiri decided to send him back during a visit by the Tlalim Clan. As a compromise to their upset children, the Sullys were to accompany Spider back to High Camp before returning to the Metkayina. Following the Mangkwan Clan attack and Spider gaining the ability to breathe Pandoran air, the Sullys returned to the Metkayina to learn that tulkun hunting had resumed. In addition, Payakan's attempts to get the tulkun to fight caused him to be forced to leave the area, much to Lo'ak's dismay. Soon after, the RDA found the Metkayina village with the help of the Mangkwan and partially burned it down, forcing Jake to surrender. After being rescued by Neytiri, Jake became Toruk Makto again. Now aware that the RDA were planning to attack the upcoming Calf Communion, Jake rallied all of the clans within a day's ride of the Metkayina to their aid, including the Omatikaya Clan. However, Jake's attempts to get the tulkun to fight were unsuccessful until Lo'ak returned with Payakan and Ta'nok who showed her brethren the horrors that she had suffered at the hands of the RDA. Battle at the Cove of the Ancestors: When the RDA fleet arrived, they were ambushed by the tulkun and the gathered clans. While the attack was successful at first, Recom Quaritch arrived with the Mangkwan who he had armed with human weapons. The Metkayina suffered heavy casualties, including Rotxo, while tsahik Ronal was mortally wounded and died after giving birth to her daughter Pril. After Kiri, Spider and Tuktirey connected to the Spirit Tree and appealed to Eywa, the Southern Squidrays and thousands of Mountain Banshees joined the battle. Jake's Great Leonopteryx destroyed the RDA flagship, killing General Frances Ardmore, while Captain Mick Scoresby was killed by Payakan and Ta'nok. The battle ended with the RDA fleet destroyed or forced to retreat after suffering heavy casualties. Following the battle, the Metkayina and the tulkun underwent the Calf Communion. Payakan's exile was revoked, allowing him to finally join the others of his kind.
MetkayinaClan
The clan's members share a deep connection with the forest and especially Eywa herself due to them being responsible for protecting the Tree of Souls. Two Toruk Maktos have been members of the clan. The clan is led by an Olo'eyktan(Clan Leader) and Tsahìk(the spiritual leader of a Na'vi clan), who are typically a mated pair. The Tomokaya Clan organizes themselves around carving or pottery, being one of the largest Clans to do so. Next to this, the Tomokaya clan builds practical items and tools for everyday survival, totemic storytelling and enjoyment. They use sustainable materials from the rainforest such as wood, minerals, gourds, reeds and plant leaves, and even the remains of deceased animals such as their bones. All members specialize in at least one craft-making skill. The clan encourages their children to make crafts with clay, shaping small figurines for themselves. Habitat The Tomokaya are a jungle-dwelling clan lives in one of the Hometrees. Their Hometree is over 20,000 years old and 400 meters tall. The clan makes use of all of its levels, with the deepest, underground chamber being reserved for ceremonies, the surface level for general living and gatherings, the upper chambers for cultivating hammocks to sleep on, and the canopy for sheltering the hunters' ikrans. The Tomokaya Clan is strictly in war with humans and the leaders dislike them.
Tomokaya Clan
Clan Information: Location: Western Frontier, Pandora Tsahìk: Ri'nela The Sarentu clan was a nomadic clan of Na'vi founded by Entu, the first Toruk Makto. The clan was nearly entirely wiped out by John Mercer and his mercenaries. This incident was then covered up, leaving Resources Development Administration unaware of what happened and making the Na'vi believe the clan had mysteriously disappeared. Meanwhile, a handful of children from the clan were taken after this event to be used in The Ambassador Program which was created by Mercer. Following the Pandoran War and RDA's expulsion, these Na'vi were placed into cryostasis to save them after Mercer ordered their execution. They were then awoken about 15 years later in the midst of the second war where they joined the Resistance in their efforts against the RDA and their colonization of the Western Frontier spearheaded by Mercer. In the end, the Mercer's operations were thwarted and the Sarentu clan was reborn in the Na'vi he had initially taken. Culture: Sarentu mark: The Sarentu Clan was a highly respected clan, famous for its outstanding storytellers, singers and stories. They were known for being diplomats who could resolve conflicts and bring peace, both within and between clans. They were excellent rhetoricians who could move the hearts of the Na'vi also from other clans, whom they visited frequently. Reluctant to fight, even against the RDA, they were also known for their peaceful attitude towards life. Comprised of storytellers, the clan would travel around Pandora to spread the tales of various Na'vi. They lived among other clans as if they were one of them, and would give them advice from an outsider's perspective. Frequent travel made them skilled ikran riders. One of the main elements of the clan's culture was The People's Cry, which allowed the few survivors to retain their identity and gave them the strength and faith to continue their legacy. The Tarsyu plant is also an important element, it allows only members of the Sarentu to connect with Eywa. Sarentu Totem: Once a year, the Sarentu left the clan they lived with to attend the Sarentu moot; this annual gathering let the Sarentu exchange stories and even petition the elders to let them stay in their current clan or go somewhere new. The known location where the council was held was the Circle of Songs in the Clouded Forest. The Sarentu's unique bond with the Tarsyu plant determined their place of appearance, the Tarsyu grow where the clan stayed or wandered, and can learn about the historical places where they camped, called the Sarentu lands. Additionally, there are Sarentu totems throughout the Western Frontier, large structures crafted by the Na'vi that carry symbols, meant to convey messages to future generations. They also built Memory Paintings at scenic overlooks throughout the Western Frontier. The Sarentu Mark: The Sarentu Mark is called Zeyrel Sarentuä in Na'vi, literally 'special [or distinct] image of the Sarentu,' or Zeyrel for short. It is located on the left cheek under the eye and is drawn on by the tsahik's fingers and thumb in a special ceremony at each Sarentu moot. It is the same shape for all Sarentu, inspired by the glowing arc formed by the torch of Entu, the first Sarentu and Toruk Makto, swung at the start of each story he told. The Zeyrel is given to children during a special ceremony at each annual Sarentu moot. The Zeyrel ceremony celebrates the child's first year of life and the application of the Mark. Any child who has reached their first year since the last moot is presented to the tsahik at the next moot. The Sarentu tsahik gathers fallen tarsyu petals as they are shed throughout the year, and mixes them with other pigments to create a paste. When applied, this paste binds to the proteins in the skin. The skin painlessly reacts to the mixture as it binds to it, creating new fibrous tissue. This results in a permanent, raised Mark on the surface of the skin. Children of the clan were marked at birth with a small family mark on their cheek, representing the symbol of their clan, making it impossible to hide who they were and drawing attention from Na'vi seeking a sympathetic ear wherever they went.[1][2] History: Founding and Culture: Nearly 3000 years prior to 2154, the clan was founded by a former member of the Omatikaya Clan, Entu. Massacre by John and Angela: In the year 2138, the Sarentu were attacked by a group of Sec-Ops mercenaries during their annual moot at the Circle of Songs. The attack was led by John Mercer alongside Angela Harding and Alma Cortez in order to gather a group of children to be used in The Ambassador Program. Before this, the Kame'tire Clan had been targeted for the program but one of its members known as Mokasa secretly managed to dissuade Mercer by revealing the location of the Sarentu moot to him. Unfortunately, neither Mokasa nor Alma were aware that Mercer's machinations would lead to the decimation of the Sarentu Clan. Ultimately, the clan was executed and a handful of children were abducted for TAP. At the same time, another member of the Sarentu managed to survive the massacre and went into hiding and self-imposed exile following this tragedy. To cover up this misdeed, reports to the RDA were falsified and barrels of corrosive acid were used to hide the remains of the clan, though this ended up creating a toxic mist called the yavä' in the Clouded Forest. One Kame'tire and friend of the Sarentu: Anufi, came to believe she was to blame for their disappearance by giving them faulty potions which supposedly killed them. This lie was also exacerbated by Mokasa who feared connecting to Eywa since it could reveal the truth and his role in the event. From this, the Kame'tire Clan was cast into shame for many years. The children abducted for TAP were placed in a residential school and lied to by Mercer, claiming their clan abandoned them. During their time there, they were pressured lose their Na'vi identities, customs, and belongings. They were further subjected to various forms of abuse at the hands of Mercer and Harding. Reemergence: After the RDA were expelled from Pandora, John Mercer ordered TAP be shut down and all of the Sarentu children killed. Alma saved them, however, and placed them all in cryostasis. Fifteen years later, Alma and the Resistance learned that the children were still alive in cryosleep and returned to the TAP facility to awaken them. Following this, the children began to reconnect with their lost culture by connecting with the Tarsyu and uncovering abandoned Sarentu totems and memory paintings. Eventually, the Na'vi clans of the Western Frontier, aided by The Resistance, successfully defeat John Mercer and end the colonization of the continent. Though the future of the clan remains uncertain, Ri'nela is preparing to become the new tsahìk. When the RDA was operating in the Spires Region, the player travels there to help a breakaway Kamitire stop them, which is successful. However, they're injured during the battle, and in the process, rescued by a Na'vi named Rasi, who is revealed to be a Sarentu that managed to escape the massacre of the clan in 2138. Unfortunately, she is living in self-imposed exile due to her guilt of abandonment and refuses to rejoin the clan. Trivia: Sarentu were marked at birth with a small family sigil under one eye. It is not known how the mark of the Sarentu is created. One theory is that it is created through a form of ritual scarification as a clan identifier or rite of passage for the Sarentu. The shading of the mark on the player character's face resembles the appearance of raised skin, and scarification is a ritual present in many indigenous human cultures, which Na'vi culture is known to draw inspiration from. However, the mark is never called a scar. The process was finally revealed during From the Ashes. After the Sarentu have awakened, Ri'nela is heard asking "Where's Yefti? And Telisi?" It can be assumed that these two are other Sarentu children in the Ambassador Program as in the intro scene there are at least three other Na'vi children there. It is unknown what happened to them. "Telisi" is also a name option for the player's ikran. In the TAP school's records there are also two other students mentioned: Okni (a sickly girl) and Yuayt (a boy that was TAP's eyes and ears in exchange for certain advantages. He may be the one that foiled Aha'ri's escape plan). According to Joshua Izzo, the clan was originally named the Saretu clan, but it was re-named the Sarentu due to Entu's role in its founding, which is why his name is the final four letters of the clan name. Rasi continued to build Sarentu Totems after the clan was nearly wiped out, keeping the tradition alive. Hers, however, were located in hidden areas instead of majestic ones to reflect her survivor's guilt.
ClanSarentu
Clan Information: Location: Bone Sanctuary, Pandora Totem animal: Thanator Tsahìk: Tiali, Tsnu'u (tsakarem) The Anurai clan is a noble ancient Na'vi clan, renowned as meticulous artisans and craftsmen. They are the targets of heavy violence by members of the Resources Development Administration who wish to steal their artifacts, due to their value on Earth's black market. Culture and Habitat: The clan specializes in the wisdom of the night sky, charting the alignments of stars, planets, and Polyphemus' other moons. Tal'an is the clan's most recently known astrologer. The Anurai are master artisans and craftspeople; they are particularly adept at making bone tools and artwork. They spare no detail when working on their creations, drawing on the materials around them. A masterful balance of spirit and ingenuity has set them apart from the other clans. Wild imagination and visionary prowess guide them to scavenge the vast bone-littered land in which they live, while some artisans even travel the world in search of new materials. Both playful and musical, they specialize in fashioning instruments from the bones of animals long laid to rest. Using these and whatever other materials they may find, the Anurai continuously invent and create beautiful objects such as necklaces and sculptures. The tsahìk of the clan traditionally wears a highly intricate and beautifully detailed beaded headdress. Such jewelry is a defining aspect of Anurai culture. The Anurai highly revere the thanator, the deadliest land predator on Pandora, and it is considered their totem animal. Going back generations, the clan upholds a tradition of building thanator totems made from the skeletal remnants of the beast. This intricate bone sculpture requires more than one person to build; the craftspeople must work together to uphold the structure and build upon it as a practice of teamwork and trust. The majority of the Anurai live near the bone sanctuary, a bone-littered, arid valley filled with the skeletal remains of Pandora's animals. Water is plentiful and caves are abundant and suitable for living. Some Anurai venture further to explore and find materials for their crafts. A Pandoran Research Foundation personality quiz highlights their notable traits as being creative, musical, introspective and wise. They feel deeply fulfilled when sharing one of their creative works with each other. Information from Reckoning: The winters are long in the Anurai region and the plants and animals here are generally hardy. The Anurai region is home to a variety of large and dangerous creatures, and local Na'vi hunters tend to travel in groups when they are out in the wild. The Fan Moose is indigenous to the Anurai region and is a reliable mount and companion for the local Na'vi. They have a ceremony Gathering Ceremony: creatures known as Fireback Mastodons migrate to the Anurai valley in their old age and the clan aids them to return to Eywa. In order to lure the animals to the valley, the clan must use materials that have the scent of a Fireback Mastodon on it. They also have a special relic for this purpose. The Anurai believe that birth and old age are an intertwined cycle of life. History Toruk - The First Flight: Approximately 3,000 years before humans arrived on Pandora, the Anurai clan participated in the events that led Entu to become the first Toruk Makto. Entu, along with his companions, Ralu and Tsyal, spent the night in the Anurai clan's territory to rest. While sleeping, the Anurai clan performed their ritual of constructing a thanator totem; this caused nightmares for Entu, whose parents had been killed by a thanator. The following morning, the young Na'vi found one of five artifacts needed to summon a toruk under the thanator totem: a Musical bone crafted by the Anurai, believed to have the ability to summon the toruk when played. Later, when lava flooded the vicinity of the Tree of Souls, the Anurai clan joined the Omatikaya clan and helped them stop the flow of lava by releasing a stream of water. Recent Years: Since the arrival of humans, the Anurai clan has been the target of violence from humans trying to steal the clan's artifacts to sell them on Earth's black market. Avatar: Frontiers of Pandora — So'lek's Journey: In 2158, So'lek visited the clan. He learned how to make his own flute for weeks, until he tamed a thanator that he saved from another's attack and the clan congratulated him on his achievement. Tiali, the tsahìk of the clan offered him a place with the Anurai, but So'lek refused, knowing that he needed to continue the mission Hawnutu'un had given him. So'lek left and thanked Entok for his teachings before continuing into the desert. The Anurai lived in a jungle and Hometree similar to jungle clans, but were still master artisans. The Anurai were almost completely destroyed by Sean Wallen who wanted their artifacts to sell on Earth's black market. The two living members of the massacre, Rai'uk and Kyuna, went on a quest for revenge against Sean; this comprised the plot of the game. Around the year 2169/2170, Raven visited the clan. While searching for what had happened to their mother and father, Raven discovered three of the members have met their parents: Tal'an, Ahulang, and a deceased Na'vi known as Zureyn. Unfortunately, some members of the clan thought Raven's parents had stolen one of the clan's sacred relics back in the day: a horn. To earn back the clan's trust, Raven assisted with the Gathering Ceremony, and also offered to find the relic. Raven discovered through Zureyn's memories in the Spirit Tree that their parents did not steal the relic; rather, they hid it, apparently at an RDA camp. This cleared the names of Raven's parents. Trivia: The clan's near-total destruction was retconned in The World of Avatar: A Visual Exploration, which states that although they are the target of violent mercenaries who want their artifacts, they have not been massacred. Parker Selfridge's office in Hell's Gate contained several Na'vi artifacts, including a bow, arrows, and a dreamcatcher-like item, although it is unclear if they are of Anurai origin. So'lek's Journey shows that the Anurai are very alive and prosperous.
ClanAnurai
Clan Information: Location: Silk Woods, Kinglor Forest, Western Frontier, Pandora Totem animal: Kinglor Leader: Ka'nat Tsahìk: Asahe (formerly) †, Etuwa (currently) The Aranahe clan, also known as the Kinglor Forest clan, is a clan of Na'vi weavers that live in the Silk Woods of the Kinglor Forest, located in the Western Frontier of Pandora. The clan is led by its Olo'eyktan, Ka'nat, and his daughter, the Tsahìk Etuwa, though the two do not always see eye to eye. Culture and Habitat: The Aranahe are stylish, sophisticated, and intellectual, reveling in all the arts, but especially weaving the fine silk of the kinglor. The Aranahe have learned to survive by abiding by long-standing traditions and valuing the needs of the community over the wants of the individual. They frown upon those who would question these ancient ways. The Aranahe are known for their dyes and their knowledge with dyes is shown everywhere in their hometree and clothing. They trade dyes and textiles with other clans, possibly including the Sarentu clan. They have a connection with the kinglor, a moth-like species that produces the silk used by the Aranahe for their creations. They live in a Hometree. Its many chambers and twisting corridors of the mighty tree are adorned with painted tapestries and dyed silks, displaying the artistic way of life of its inhabitants. Naturally one of the nesting places of the kinglor, it has recently received them in numbers that are threatening its stability. The clan connects to Eywa at the Glade of Light, a mountainous grove of Trees of Voices nestled amongst waterfalls. The Glade of Light also hosts important communal gatherings of the Aranahe. History: Attacks by the RDA: The clan's previous tsahìk was Asahe, the partner of Ka'nat and Etuwa's mother. Asahe saw that the hearts of the Sky People were poisoned by greed and ignorance. Unfortunately, she was fatally injured in an RDA ambush while assisting The Resistance. The Resistance ensured she was returned to Hometree, but Ka'nat threatened to kill the humans if they ever came close to Hometree again and became wary of ever confronting the RDA again. Eventually, the Aranahe discovered that the local kinglor populations were fleeing their natural feeding grounds, and the clan began sheltering the creatures in their hometree. This, however, threatened the stability of their hometree. After The Sarentu awoke from cryostasis, they sought the aid of the Aranahe clan once more after being rescued by Etuwa. With her help, as well as Nefika and Itu's, the Sarentu gained the trust of the Aranahe and bonded with the kinglor queen. In her memories, they witnessed the RDA's surveying balloons releasing a radar signal that caused the kinglor flowers to close up, starving the kinglor. With help from Etuwa, the Sarentu successfully destroyed a nearby RDA base that was sending the signal to the balloons. Impressed and inspired by the Sarentu's actions, Ka'nat agreed to help the Resistance once more. Later, with the kinglor flowers now open, the Sarentu helped Etuwa return the kinglor to their natural environment. During the assault on John Mercer's stronghold in the Kinglor Forest, the Aranahe joined the fight and helped end his destructive practices in the Western Frontier. From the Ashes: The clan's hometree and surrounding forest territory is attacked with a devasting fire and subsequently invaded by a coalition force consisting of the Mangkwan clan and the RDA. Trivia: The Aranahe is the first clan to be led by a father and daughter.
ClanAranahe