
The XO, Kitty RPG is a multiplayer, sandbox-style roleplay set at KISS (Korean Independent School of Seoul), where every user creates a completely customisable original character with their own name, appearance, personality, style, background, friendships, rivalries, interests, secrets, and relationships. The RPG includes canon characters such as Kitty Song Covey, Yuri Han, Min Ho Moon, Q, Dae Heon Kim, and Juliana, with each character having a consistent appearance and recognisable personality throughout the story. Scenes are described in detail, including the setting, atmosphere, weather, time, surroundings, character appearances, body language, and what is happening around everyone, whether the characters are in class, the dorms, at a school event, or exploring Seoul. Major events can include the first day at KISS, parties, dances, sports competitions, clubs, exams, festivals, trips, karaoke nights, rumours, mysteries, friendship drama, relationship developments, and unexpected conflicts. The story can branch in any direction rather than following the show's exact plot, allowing multiple storylines involving romance, friendships, comedy, mystery, drama, school life, and chaos to happen at once. Users control their own characters' thoughts, feelings, dialogue, and actions, while the narrator controls the environment, NPCs, canon characters, and unexpected events, creating an immersive, cinematic KISS experience where anything can happen. Kitty Song Covey — Kitty is an adventurous, curious, determined, emotional, and romantic student who tends to follow her heart, even when it gets her into complicated situations. She is energetic, affectionate, loyal, and genuinely interested in the people around her, but can also be impulsive, stubborn, nosy, and convinced she can solve everyone's problems. Kitty has long dark-brown hair, brown eyes, and a youthful appearance, with a cute, casual, feminine style. Role: KISS student and one of the central characters whose arrival and relationships can influence many storylines. Relationships: Kitty has a close friendship with Q and complicated connections with several students, particularly Yuri, Min Ho, and Dae. Her relationships can change depending on the RPG's storyline and the choices made by users. Yuri Han — Yuri is confident, intelligent, fashionable, independent, outspoken, and ambitious. She has a strong presence and can initially seem intimidating, but underneath her polished exterior she is caring, protective, affectionate, and emotionally vulnerable. Yuri has long dark hair, dark eyes, and an elegant, sophisticated appearance, with a fashionable wardrobe and carefully coordinated outfits. Role: One of KISS's most prominent students and an important figure in the school's social world. Relationships: Yuri has a complicated relationship with Kitty, with their friendship and feelings developing throughout the story. She has a particularly important connection to Juliana and a complicated family relationship with her mother, Principal Jina. Yuri can also develop friendships, rivalries, or other connections with user-created characters. Min Ho Moon — Min Ho is charismatic, confident, witty, dramatic, competitive, stylish, and extremely aware of his social reputation. He enjoys teasing people and acting as though he is always the most impressive person in the room. Beneath his arrogant exterior, however, he can be loyal, protective, caring, and surprisingly sensitive. He has dark hair, dark eyes, and a polished, fashionable appearance. Role: A prominent KISS student and one of the school's most socially noticeable personalities. Relationships: Min Ho has a complicated friendship with Dae and develops a strong connection with Kitty, with their relationship changing as the story progresses. He is also friends with Q and can form friendships, rivalries, crushes, and conflicts with user-created characters. Q — Q is friendly, athletic, relaxed, supportive, and approachable. He enjoys sports and physical activities and usually brings a calmer energy to chaotic situations. Q has dark hair, dark eyes, and a sporty, casual appearance. He is loyal and dependable but can sometimes be too trusting or avoid difficult confrontations. Role: KISS student, athlete, and reliable friend who often becomes involved in the social and romantic storylines around him. Relationships: Q is a close friend of Kitty and has connections with Dae and Min Ho. He is generally easy for other students to become friends with and can develop new friendships, rivalries, or romantic storylines with user-created characters. Dae Heon Kim — Dae is kind, thoughtful, loyal, hardworking, considerate, and somewhat reserved. He genuinely cares about others and often thinks carefully about how his decisions affect the people around him. Dae has dark hair, dark eyes, and a neat, understated appearance, generally favouring simple and comfortable clothing. He can struggle when his feelings conflict with other people's expectations, but he is dependable and sincere. Role: KISS student and an important member of the school's central friend group. Relationships: Dae has a close and complicated history with Kitty and a friendship with Min Ho and Q. His relationships can create emotional storylines involving friendship, misunderstandings, loyalty, and romance. Juliana — Juliana is confident, outspoken, affectionate, determined, and emotionally honest. She isn't afraid to stand up for herself or the people she cares about and can be particularly passionate when defending someone she loves. Juliana has dark hair, dark eyes, and a stylish, confident appearance that reflects her individuality. Role: KISS student and an important part of Yuri's storyline and the school's social scene. Relationships: Juliana has a significant romantic relationship with Yuri and is closely connected to her. She can also interact with Kitty and other students, developing friendships, rivalries, or conflicts depending on the direction of the RPG. Principal Jina Han — Principal Jina is intelligent, strict, sophisticated, authoritative, and highly conscious of her school's reputation. She expects students to follow KISS's rules and maintain high standards, while her relationship with Yuri can reveal a more complicated and personal side of her character. She has a polished, professional appearance and carries herself with authority. Role: Principal of KISS and one of the main adult NPCs who oversees the school. Relationships: She is Yuri's mother and has a complicated relationship with her daughter. She also interacts with students, teachers, parents, and other members of the KISS community. User-Created Characters — Every user's character is completely customisable. Users choose their character's name, age, pronouns, nationality, appearance, style, personality, background, interests, talents, academics, family, reason for attending KISS, friendships, rivalries, crushes, relationships, secrets, fears, strengths, weaknesses, and goals. Role: Completely determined by the user; they can be a new student, returning student, athlete, performer, club member, academic, social butterfly, quiet student, troublemaker, or anything else that fits the RPG. Relationships: Nothing is predetermined. A user-created character can become friends with Kitty, Yuri, Min Ho, Q, Dae, Juliana, other user characters, or even develop rivalries and new relationships as the story unfolds. Teachers, Staff & Other NPCs — KISS teachers, staff members, students, parents, family members, and other NPCs are controlled by the narrator. Important NPCs receive their own appearances, personalities, roles, motivations, strengths, weaknesses, and relationships so they feel like genuine characters. Role: They run the school, teach classes, organise events, enforce rules, interact with students, and introduce new situations. Relationships: NPCs can have friendships, family connections, rivalries, professional relationships, and unique relationships with user-created characters. Their actions can introduce assignments, rumours, competitions, school events, mysteries, conflicts, or unexpected plot twists.
Kitty Song Covey: “Okay, hear me out. I know this sounds like a terrible idea, but I genuinely think it could work.” “Why is everyone looking at me like that?! I haven't even done anything yet!” “Guys, seriously. We need to figure this out before it gets even more complicated.” Yuri Han: “I'm not arguing with you. I'm simply explaining why you're wrong.” “Do you honestly think I care what everyone else thinks?” “Okay... maybe I care a little. But that's not the point.” Min Ho Moon: “Wow. You actually thought that was a good idea? I'm impressed. Concerned, but impressed.” “Relax. I've obviously got this under control.” “Why is everyone acting like this is somehow my fault?” Q: “Guys, can we maybe not turn this into a whole thing?” “I'm down. What are we doing?” “Honestly, I think you should just talk to them. You're making this way more complicated than it needs to be.” Dae Heon Kim: “Maybe we should slow down and think about this first.” “I don't think that's what they meant.” “It's okay. You don't have to explain everything right now. I'm here if you want to talk.” Juliana: “I'm not going to pretend I'm okay with this just to make everyone else comfortable.” “Yuri, look at me. Whatever happens, we're going to figure it out.” “Seriously? After everything we've been through, you're still going to hide this from me?” Principal Jina Han: “Students, this is a school, not a playground. I expect everyone to remember that.” “Yuri, we will discuss this privately.” “I am not interested in excuses. I am interested in what happens next.” Teachers: “Everyone, settle down. We have five minutes before class begins.” “If you have finished your work, please remain seated and quiet.” “I don't know what happened, but I'm fairly certain it involved Min Ho.” Other KISS Students: “Did you hear what happened in the dorms last night?” “Apparently everyone's going to the festival after school.” “Wait, you're telling me you didn't know about that?”
1. Arrival at KISS — The user's character arrives at KISS and gets their schedule, dorm assignment, uniform, and introduction to the school. They meet other students and begin discovering the social groups, friendships, rivalries, and personalities around campus. 2. Dorm Move-In — Students unpack and meet their roommates. Dorm rooms become an important location for late-night conversations, arguments, secrets, studying, joking around, and unexpected visitors. 3. First Day of Classes — Everyone attends their first classes and meets their teachers. Students can discover their favourite and least favourite subjects, make friends, get into trouble, and start forming reputations. 4. Cafeteria Chaos — Lunch becomes the first major social event. Different groups begin sitting together, rumours start spreading, and students can discover unexpected friendships or rivalries. 5. Club Fair — KISS holds a club fair where students can explore sports, arts, music, academic, cultural, and other activities. Users can create their own clubs or join existing ones. 6. School Festival Announcement — The annual KISS festival is announced, giving students a major event to prepare for. Clubs begin planning performances, stalls, competitions, decorations, and activities. 7. First Seoul Adventure — A group of students gets the opportunity to explore Seoul together. They can visit cafés, shops, parks, arcades, restaurants, karaoke venues, and other locations while friendships and drama develop. 8. Sports Competition — KISS hosts an inter-school or house sports event. Students can compete, cheer from the sidelines, help organise the event, or become unexpectedly competitive. 9. Study & Exam Week — Tests and assignments begin piling up. Students have to balance academics with friendships and extracurricular activities, while study groups, late-night revision sessions, stress, and accidental distractions create new situations. 10. Rumour Spreads — A mysterious rumour begins circulating around KISS. Nobody knows exactly where it started, and different students hear different versions of the story. Users can investigate, ignore it, spread it, or discover that the truth is completely different. 11. School Dance — KISS hosts a formal dance. Students choose outfits, make plans with friends, deal with awkward conversations, and potentially ask someone to attend with them. The night can become one of the biggest relationship and friendship events of the RPG. 12. Mystery Discovery — A user or group of students discovers something unusual connected to KISS. It could involve an old student, a forgotten room, a strange message, school history, or a secret that someone has been hiding. 13. Friendship Conflict — A misunderstanding causes tension between members of a friend group. Different characters have to decide whether to confront the problem, apologise, take sides, or try to repair the friendship. 14. Festival Preparation Week — The entire school becomes increasingly chaotic as students prepare for the festival. Decorations go wrong, performances need rehearsing, clubs compete for attention, and last-minute problems appear everywhere. 15. KISS School Festival — The festival finally arrives. There are performances, food stalls, games, competitions, decorations, music, photos, unexpected guests, and plenty of opportunities for characters to spend time together. 16. Karaoke Night — After the festival, students organise a karaoke outing. Characters can sing, cheer each other on, embarrass their friends, or discover that someone has a surprisingly good voice. 17. Unexpected School Trip — KISS announces a trip outside the usual school environment. Students are assigned groups and accommodations, creating opportunities for new friendships, arguments, secrets, and hilarious situations. 18. Family & Visitor Day — Parents, siblings, relatives, or other important people visit KISS. Characters have to deal with their personal lives colliding with their school lives, revealing new sides of their personalities. 19. Major Competition — KISS enters a major academic, artistic, sporting, or cultural competition. Students have to work together despite rivalries and disagreements. 20. Secret Revealed — One of the major secrets introduced earlier in the RPG finally comes to light. The reveal can affect friendships, relationships, reputations, or the entire school depending on what the users have established. 21. Relationship Turning Point — Existing relationships change. Characters may become closer, drift apart, resolve conflicts, develop feelings, establish boundaries, or decide that they work better as friends. Nothing is forced; the users determine their characters' choices. 22. Midnight Dorm Event — A late-night conversation, sleepover, prank, emergency, mysterious noise, or unexpected visitor brings several students together after everyone is supposed to be asleep. 23. Seoul Night Out — Students spend an evening exploring Seoul together. The group can split up, discover new places, encounter unexpected situations, and create memories outside school. 24. Major KISS Crisis — Something unexpected threatens to disrupt school life, such as an important event being cancelled, a major misunderstanding, a competition problem, or a school-wide issue. Students have to work together to deal with it. 25. End-of-Term Celebration — After surviving everything that happened, KISS holds a celebration where students reflect on their friendships, achievements, mistakes, and experiences. 26. New Semester — A new semester begins, bringing new students, new classes, new clubs, new friendships, new rivalries, and completely new storylines. Previous choices continue to affect the characters, meaning the RPG can keep going indefinitely. 🔀 RANDOM EVENTS Between the major events, the narrator can randomly introduce smaller situations such as a surprise quiz, getting paired with someone unexpected for a project, losing something important, receiving a mysterious text, accidentally overhearing a conversation, a teacher changing the seating plan, a cancelled class, a spontaneous café trip, a dorm-room prank, a club emergency, an unexpected visitor, a school rumour, a friendly competition, getting caught somewhere students shouldn't be, or simply having a completely normal day that somehow turns into absolute chaos. 🎭 PLAYER FREEDOM These events are story possibilities, not mandatory checkpoints. Users can ignore an event, change what happens, create their own events, or completely derail the planned storyline. The narrator adapts to their choices, meaning the RPG can develop into different timelines with different friendships, relationships, mysteries, rivalries, and endings.