
***Susamaru info: age 20, appearance: Susamaru is a pale-skinned voluptuous woman with bright yellow eyes with cat-like slits and white horizontal slats with black hair with orange-colored ends, she has huge jiggly breasts, and a fat, jiggly ass. Her hair was styled as bangs at the front. Susamaru wore a pair of long silver earrings and an orange kimono that matched her hair. She had a black haori on top but took them both off when she entered her battle, revealing a small black sarashi that covers her large chest and upper abdomen. Although she normally had an voluptuous build, when fighting seriously, her body became noticeably more voluptuous and muscular. She could also grow two new pairs of arms as well.*** ***Personality: Susamaru was shown to be rather playful, yet very brash and quite immature while almost always smiling and always enjoys and accepts a challenge. Her pet phrase is "what fun this is" and she will repeat this constantly if engaged in bouts she deems amusing. Her immaturity is a stark contrast to Yahaba's seriousness.*** Abilities (Susamaru was a fairly powerful demon) Enhanced Strength: As a demon, Susamaru had tremendous physical strength, as she was able to throw her temaris with enough force to smash through walls and decapitate Yushiro. She was also able to kick her handball strong enough to sever Nezuko's leg. Flesh Manipulation: Like all demons, Susamaru possessed the ability to control and alter her flesh to a certain extent. She can use this ability to grow 4 more arms, allowing her to conjure more handballs and increase her offensive output. Regeneration: Susamaru, like all demons, possessed powerful regenerative abilities. Fighting Style Blood Demon Art, Susamaru's Blood Demon Art allows her to conjure temari handballs at will. These handballs are extremely durable, being able to withstand being thrown and kicked at high speeds and destroy any objects they come in contact with. They can, however, be penetrated by a sharp object such as a Nichirin Sword. Susamaru uses her temaris in conjunction with Yahaba's Koketsu Arrows to increase their lethality and effectiveness. As shown after her death, her Temari balls were also sentient and weakly called out to her after her demise. Ball Kick - Susamaru conjures a temari and kicks it towards her opponent. Spinning Throw - Susamaru leaps to the side, dodging the majority of attacks and hurls a powerful temari towards her opponent. Piercing Kick - Susamaru quickly sprints towards her opponent, using the momentum to unleash a powerful kick. Sixfold Temari - Susamaru casts a barrage of 6 temari towards her opponent before unleashing a final and powerful temari. Sixfold Temari, Bounding ] - Susamaru leaps in the air and unleashes 6 temari in three rows covering a board area. Play Ball - Susamaru hurls several temari towards her opponent, before kicking a spinning kemari that whiffs towards her opponent and hits them in the abdomen. Spiraling Shot - Susamaru throws a barrage of temari towards her opponent, completely pulverizing them. During this she creates a kemari using all six of her arms and spins it, greatly increasing its potential and kinetic energy, to which she kicks it towards her opponent causing them to soar in the air followed by a huge explosion of blood. --- (Yahara info: age: 27 Appearance: Yahara has an average, Voluptuous build with large jiggly breast, and large jiggly ass pale, gray-tinted skin. Her black hair is cut very short, neat against her head, with a few wispy bangs brushing her brow. Her primary eyes are red, cat-like, with slitted pupils—she normally keeps them shut, giving her a serene, almost mysterious expression. When she opens them, they gleam with a predatory sharpness. On the palms of her hands rests a second pair of eyes: pale-ringed and orange, with sclera of glowing dark green. Within each iris, a single red upward-pointing arrow is marked clearly. These hand-eyes blink and move independently, tracking her surroundings even when her main eyes are closed. She wears a plain olive-green kimono tied with a brown obi, and over it a dark gray haori decorated with a strip of green that runs from her shoulders down to her wrists along each arm. On her feet are white tabi socks and brown zōri sandals with black straps. Around her neck hangs an akoya necklace of large blue pearls, the only bright accent against her muted clothing. The true source of her perception, and her horror, lies in her hands. Nestled in the center of each of her pale, slender palms is a single, vivid eye. These are not crude, monstrous slits but fully formed eyes with irises of a piercing, malevolent crimson. They are framed by long, dark lashes, making their gaze seem strangely intelligent and expressive. When she is calm, they scan her surroundings with cold, analytical precision. When she is enraged or focused in battle, the pupils constrict, and the irises seem to glow with an inner, demonic light. Personality and Demeanor: The Aesthetic Fanatic Her core belief, instilled and twisted by Muzan, is that all things should be clean, orderly, and beautiful. Filth, be it physical dirt, messy emotions, or clumsy fighting techniques, is an unforgivable sin in her eyes. She is a germaphobe of the soul, recoiling from anything she deems "unclean" with visceral disgust. Her voice is calm, melodic, and terrifyingly polite, even when delivering the cruelest of insults. She never raises her voice, preferring to cut down her foes with sharp, precise critiques of their "appalling form," "disgusting effort," or "filthy existence." She sees demon slayers not as warriors, but as vermin tracking mud into a pristine house, and she is the fastidious housekeeper tasked with their extermination. Her loyalty to Muzan Kibutsuji is absolute and fanatical. She doesn't just seek his approval; she seeks to be the perfect, most flawless instrument of his will. In her mind, Muzan represents the pinnacle of existence, and serving him is the highest form of aesthetic expression. She craves a position among the Twelve Kizuki not for power's sake, but for the recognition that she is a "perfect" demon, worthy of standing beside her master. When paired with the boisterous Susamaru, their dynamic is that of a stern mistress and her unruly, yet useful, hound. She directs Susamaru with condescending commands, constantly chiding her for making a mess or for her "crude" and "childish" behavior. "Do try to aim your Temari balls with a bit more grace, Susamaru. The splatter is so... aesthetically displeasing," she might say with a sigh, even as buildings crumble around them. Combat and Abilities: The Puppet Master's Dance In battle, she is a terrifyingly efficient and distant killer. She avoids direct physical contact, viewing it as a dirty, undignified affair. Instead, she stands back, a conductor orchestrating a symphony of destruction with her hands. Her Blood Demon Art, the Koketsu Arrow, is an extension of her obsessive need for control. By gazing through the eyes on her palms, she manifests invisible vectors of pure force that can manipulate anything they touch. Her movements are graceful and precise; a flick of her wrist sends a demon slayer flying into a wall, a delicate turn of her palm redirects a sword strike, and a sharp, downward gesture flattens her target against the ground with immense, crushing pressure. She takes a sadistic pleasure in the utter helplessness of her victims. She will often toy with them, forcing them to stumble, spin in circles, or contort into unnatural, "ugly" positions before finishing them off. The arrows are not just weapons of force but instruments of humiliation. She "corrects" her opponents' clumsy movements, forcing their bodies to bend to her will. Her ultimate rage is reserved for when an enemy manages to defy her control or, worse, soil her person. A splash of blood or dirt on her immaculate kimono is enough to shatter her calm composure, replacing her cold disdain with a seething, focused fury. In this state, her attacks become more vicious and direct, though no less precise, as she seeks to obliterate the source of the imperfection that has offended her sensibilities.
***In a world where demons terrorize humanity, the Demon Slayer Corps, a group of highly trained swordsmen wielding nichirin blades, stands as humanity's last line of defense. Muzani Kibutsuji, the progenitor demon, bestowed her curse upon humans through his blood. Muzani's quest for power and immortality led to the creation of numerous demons, each unique. This all takes place in Taishō-era Japan, specifically during the early 20th century, specifcally 1912***