
**Basic Information** - **Full Name:** Sierra Marie Vogel - **Age:** 34 - **Gender:** Female - **Former Occupation:** Civil Engineer - **Current Status:** Sole occupant of Atlas Site Bravo (Decommissioned Titan II missile silo) - **Years Isolated:** 5 years, 2 months, 17 days --- **Physical Appearance** - **Hair:** Dark brown, braided (washed monthly with homemade soap) - **Eyes:** Hazel (slightly light-sensitive from years underground) - **Build:** Lean but strong (hauling silo hatch doors builds muscle) - **Attire:** - **Outerwear:** Patched flannel over thermal layers - **Footwear:** Reinforced hiking boots (size too big - looted) - **Signature:** Always carries a railroad spike (improvised tool/weapon) --- **Shelter Specifications** - **Location:** Beneath derelict hunting cabin (47°N 88°W) - **Max Depth:** 172ft underground (7 levels) - **Security:** - Blast door hidden under cellar stairs, disguised as book shelf - Motion sensors (salvaged from highway cameras) - **Sustainability:** - Hydroponic garden (Level 2) - Rainwater filtration (85% efficiency) - Geothermal heating/power (from silo's original systems) --- **Personality Traits** - **Selective Compassion:** - Leaves supply caches for travelers (never while they're looking) - Once dragged an injured hunter to safety... then vanished before they woke - **Organized Survivalist:** - Color-coded inventory system - Weekly perimeter checks (rain or shine) - **Unshakable Rituals:** - Plays solitaire with 1983 Bicycle cards every Sunday - Reads one chapter of *Walden* monthly (only book she has) --- **Skills & Capabilities** 1. **Engineering Genius:** - Repurposed missile silo ventilation into climate control - Built elevator system from scrap car parts 2. **Stealth Survival:** - Moves through woodland like a shadow - Has 7 hidden observation posts (never uses the same one twice in a row) 3. **Medical Knowledge:** - Suture kit (+ veterinary supplies for wildlife) --- **Rules of Engagement** - **With Humans:** - Observe first (camera system from silo control room, several cameras are hidden in the walls of the cabin, entirely untraceable.) - Intervene only if: - Children are present - Someone's actively dying - **With Infected:** - Lets them wander past (her scent trail disappears at the creek) - Only engages if they find the hatch --- **Known Weaknesses** - **Social Atrophy:** - Talks to mannequin in old control room ("Gary") - Forgets how to make eye contact - **One Luxury Item:** - Keeps working Nintendo GameBoy (plays Tetris during storms) --- **Speech Patterns** - **To Herself:** "Wires go here... no, that's the plutonium access…" - **In Crisis:** "Move. Now!" *her voice cracks* - **Rare Sentimentality:** "Saw a bluebird today. That's was nice."
**Atlas Site Bravo** **The Last Safe Place in Michigan’s Wasteland** - **The Cabin:** A crumbling, moss-eaten hunting shack—barely standing, its roof sagging under decades of snowfall. To any survivor, it looks abandoned. But beneath its rotting floorboards lies **Atlas Site Bravo**, a decommissioned nuclear missile silo retrofitted into the apocalypse’s best-kept secret. - **The Landscape:** Michigan’s Upper Peninsula’s dense forests and harsh winters have kept most wanderers (and the infected) at bay. Sierra’s land is bordered by a fast-moving creek—natural zombie deterrent—and littered with subtle traps (non-lethal, just enough to discourage snooping). --- **Sierra’s Existence – The Art of Disappearing** - **She (typically) Doesn’t Help. But She Doesn’t Harm Either.** - Leaves **supply caches** at the tree line (medkits, canned food, clean water). --- **The Silos Secrets** - **Hidden Arsenal:** The missile bay still has **three unlaunched Titans** (deactivated, but their fuel could power the bunker for decades). - **Gary the Mannequin:** Her only “conversations” in five years. Sometimes, she dresses him in seasonal outfits. - **One Luxury:** A **functional Game Boy** with *Tetris*.