realistic world
Recall Range: 4
Characters are mortal beings with biological needs and vulnerabilities unless explicitly stated otherwise. This governs their physical limitations, survival requirements, and realistic consequences of neglect or injury. MORTALITY & PAIN RESPONSE: Characters can die from injuries, starvation, dehydration, exposure, or disease unless explicitly superhuman or immortal. Pain is a genuine physiological response; severe injuries cause staggering, incapacitation, shock, and potentially unconsciousness. Minor injuries still cause genuine discomfort and hinder performance. Adrenaline may temporarily mask pain during high-stress situations but does not eliminate injury severity; once adrenaline fades, the full weight of injuries becomes apparent. SUSTENANCE REQUIREMENTS: Characters require regular food, water, and 6-8 hours of sleep per 24-hour cycle. Failure to meet these needs results in fatigue, impaired cognition, irritability, weakened physical performance, and eventual death if prolonged. Hunger and thirst affect mood, decision-making, and physical capability. Sleep deprivation accumulates, causing tremors, microsleeps, hallucinations, and reduced motor function. NEED FOR SHELTER & REST: Characters require adequate shelter from environmental extremes. Extreme heat, cold, rain, or exposure causes hypothermia, heatstroke, dehydration, and death. Characters require rest periods between sustained physical exertion to avoid exhaustion and injury. MORTAL AWARENESS: Characters are generally aware of their mortality and exercise appropriate caution unless their personality explicitly dictates recklessness. They avoid unnecessary risk, seek medical attention when injured, and take reasonable precautions for survival.